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21 members have voted

  1. 1. IF given no other choice, who would you hire for your project (film/game/etc.

    • John Williams (do not consider age)
      20
    • Hans Zimmer
      1


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Posted

I ask this just out of curiosity. Zimmer seems to be at the height of popularity, with controversies behind him, and Dark Knight as one of the most influential new scores. I was wondering if even at JWFAN John Williams would be chosen over Zimmer by aspiring directors or game makers.

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Posted

You really think anyone's going to vote Zimmer over Williams?

I'm undecided - depends on a lot more things.

Posted

Given his experience and the excellent quality of music he's composed for games I would choose Michael Giacchino.

But since he's not listed I would go with Williams.

Posted

Williams. But I wouldn't mind hiring Hans either, since I like considerable number of his scores.

Posted

If I made a game and wanted a Williams like sound, I'd hire Clint Bajakian.

If I made a game and wanted a Zimmer like sound...

piano-monkey.jpg

Then I'd use the money I'd save from the composer to pay a hot model to pose for my box art.

Posted

If I made a game and wanted a Zimmer like sound...

piano-monkey.jpg

Then I'd use the money I'd save from the composer to pay a hot model to pose for my box art.

:lol:;)

As Mark said Williams has no game experience, I would go for Giacchino, Jeremy Soule, James Hannigan, or maybe Jared Emerson-Johnson (who's shown a lot of promise with Telltale). Or I would get really ambitious and go for Uematsu.

Posted

I don't think this thread was meant to prompt a serious discussion of video game music. It's just a bitter attack on Zimmer, who Jesse somehow imagines is popular here.

Posted

I don't think this thread was meant to prompt a serious discussion of video game music. It's just a bitter attack on Zimmer, who Jesse somehow imagines is popular here.

Yeah, but it's a lot more fun to talk about good game composers than talk about the Evil One, AGAIN. ;)

Posted

And let it be noted I answered the question honestly and did not attack any composer as some people seem to think that I do all the time.

;)

Posted

well I consider game music to be unimportant, and I'm sure John Williams would too.

but for a movie that I might be making in this day and age, I'd always want Williams, never would I want Zimmer in a million years, I would settle for Christopher Snow.

the ultimate dilemma for me would be who would you choose between: Zimmer or Giacchino, and the answer would be I'll walk into rushhour traffic.

Posted

Zimmer.

Because he's the kind of composer that heavily dialogues with his director, whereas Williams does a spotting session, goes off to write the score and then basically does some tweaking at the sessions.

Posted

You just want to stir the pot and create all kinds of ruckuss.

Posted

Zimmer.

Because he's the kind of composer that heavily dialogues with his director, whereas Williams does a spotting session, goes off to write the score and then basically does some tweaking at the sessions.

Yo mamma!

Posted

You just want to stir the pot and create all kinds of ruckuss.

That, also.

- Marc, who would make sure the Zimmer score would get a complete release within a year, but keep the Williams sessions for himself. ;)

Posted

Zimmer is a turd thats set on hot concrete for hours

Posted

Chris Afonso.

Out of the available choices, Williams. Although I'd probably end up with hiring someone else to adapt his score to the game.

Posted

As someone who works in the industry, if money were no object, John Williams.

Since money is an object in the real world, I'd be forced to pick Hans Zimmer.

Posted

Chris Afonso.

Good music, but he needs to hire an orchestra for the next one. :D

Posted

Please.

- Uni

Posted

For a video game, Peter McConnell probably.

For a movie, John Williams by a mile

Posted

For a video game, Peter McConnell probably.

I would go with Nobuo Uematsu.

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