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BigMacGyver

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  • Jay

  1. I think 43 euros for ToD. Everything else was way below 40 euros... luckily! Of course I am not counting box sets here such as the elmer bernstein film music collection which would be the most expensive release in my collection at a buying price of roughly 160 euros. But this is more a collection and not a single soundtrack so it does not count.
  2. Let me give you my honest opinion: You made a big mistake by revealing your demos to the fans, because they are the least qualified people to value it properly. Fans always have different anticipations of what might come out in the end but even if your music is not to their taste in the first place, they may end up being amazed how well it fits into the game's world when they can actually see it along with the visuals. Or let me simplify my point: What you did is basically having a test screening of a movie without any footage but score only with a test audience that has absolutely no idea about music. No matter how good your score is, the responses will be mostly negative because everyone expects his own favourite style of music for a particular topic. From here, there is no way back because now they are biased about your music, comparing your score with Zimmer and whatnot which certainly was noticed by some marketing guys from the company. Now the officials might know that your score is not going to be well received and your chances to score this one could be very small. My advice: ignore the fans next time and go right up as high as you can if you are really convinced that your music carries the right approach. The fans will agree once they have experienced the results. After all, you are making music for a product and not for the fans and thats what the company guys expect you to do. Leave the publicity and polls to them when the time has come. If there are indeed too many problems with your approach, then you will notice it during the process and you might even get the chance to improve things. Right now, you could improve beyond perfection and no one would give you credit.
  3. These are my most anticipated upcoming movies: 2007 1. Beowulf: It's easy to see why. Ancient english poem, Zemeckis, adventure, Silvestri, groundbreaking visuals... there are like millions of reasons to look forward to this one. 2. 3:10 To Yuma: A gritty western remake with crowe, bale and a nice opportunity for beltrami to create a nice western action score. I hope it will deliver. 3. The Mist: Yeah, its just another remake but at least one that could benefit from a talented director like frank darabont. And i am curious who will get the scoring gig on this one. 4. I Am Legend: Will Smith killing vampires as the last dude on earth. James newton howard is scoring. Could be entertaining at least. 2008: 1. Indiana Jones and the *insert official title whatever it will be*: Lucas, Spielberg, Ford, Williams... for me it's a duty to see this and a crime to miss it! 2. The Mummy: Tomb Of The Dragon Emperor: Okay, its Rob Cohen doing what producer Sommer wants him to do with yet another sequel but the chinese setting could bring a bit of freshness to the franchise and hopefully sommers will bring silvestri back for the ride. 3. The Happening: nature strikes back. i like that topic and shyamalan is under pressure to deliver a good movie after his lady in the water failure, so this one could be good at least. 4. Star Trek: The whole concept just seems really weird to me but weird enough to make me interested. I have to see if this works out or will bomb completely. 5. When Worlds Collide: Not sure if this is ever going to happen at all but I finally want that apocalyptic movie, i want it big and i want a silvestri score for it. 3 simple wishes. If only sommers would get off his butt and do something with this movie.
  4. The top 5: Jerry Goldsmith - "Ruler of the Queens Navy!" 3,6 days, 8,5 GB Alan Silvestri - 2 days, 5.85 GB David Newman - 1.6 days, 4.39 GB Elmer Bernstein - 1.4 days, 3.46 GB James Horner - 1.2 days, 2.76 GB John Williams - 0.7 days, 1,42 GB However, it should be more as i only store files of vulnerable cd-r copies, sold-out limited editions or oop CDs and thus i dont have everything by these gentlemen up on itunes. Thats also the reason why i have less than a day of williams music, there are a lot less cd-r releases and lots of official releases which sit on my shelve. Everything combined I should need more than 25 days at the very least to listen to all of my scores.
  5. Sorry but I dont know what exactly you dont understand. I was talking about the advantages of mo-cap over a real live-action film where the surroundings and circumstances often limit your possibilities whereas mo-cap enables you to have a world class performance from a world class actor within any environment you want for exactly the same cost no matter what you do with it. Now sure you can just scan the body and animate the character per hand but that way you would loose the performance that "makes" the character. Animators are still animating characters with the help of guidlines invented from the times of walt disney and they havent changed. Some cgi people seem so fixed to that guidlines that a real individual and interesting performance will never happen. Just look at all those kiddie cgi films. Leave the sound off and they will all move and behave the same. There are no nuances that someone like, say, anthony hopkins could bring to a character. Maybe in the voice but not in the appearance and movement of the character. A clear advantage of mo-cap over traditional 3-D animation. Another advantage is that you can adjust the look of the character since the most important data is movement but the appearance is completely up to you. Need a young ray winstone with a perfect body? No big deal. You need the same guy to look like an 80 years old? No big deal either. You need grispin glover to look like a deformed monster? Just go for it. Your budget will be the same.
  6. It will be released in imax 3d and regular cinemas. There is still some uncertainty about the rating as reported in comingsoon.net's beowulf comic-con sumary: The internet trailer implies something along the lines of pg-13 though. I hated that rock music at the end. Where is that great score I heard during the silvestri concert? They are aiming the marketing of this thing at teenagers which i think is a bad move from the executives because that film was never made for that target audience in the first place. It will just shy away potential older audience.
  7. The point is that all of these people used technology to push filmmaking many steps forward. With Mo-cap it is exactly the same. You have great actors doing the pure essence of the performance in a minimalistic environment. It's cost effective because you don't have to go through a lengthy process of animation for any of the characters and you dont have to cope with location shooting or having cost intensive film rolls or all that stuff that drives the budget these days. Every movement is already there, done by world class actors and it just needs to be put in context with the environment. It's much more direct than having an animator (a person who often does not know much about acting, which is why most performances in these kiddie films feel like planned routines by now) hand animating a performance. At the same time, you are 100% free in what you are doing. No restrictions whatsoever. There are no public laws that will forbid you to shoot that helicopter shot. You just create your environment and have the angles however you want them to be. The possibilities are unlimited, yet the budget will always be the same!
  8. The comments about the animation and motion capture procedure that people made in this thread really only shows their lack of knowledge on the subject. As soon as an ambitious cgi production goes underway for something that is not a kiddie movie for a change, everyone suddenly becomes an expert in cgi animation or effects work. What was done here with Beowulf actually hasn't been done in feature film animation before. The only thing that comes close are short movies from independent 3-D artists or students. We have a great, serious and dramatic piece of historical literature turned into a movie with the help of technology. People talk about CGI images as if it was easy to achieve a convincing look for them over the course of a whole movie when you have to beat reality as reference in every frame. From a professional point of view, there is so much in these few trailer scenes that makes them look great and will raise the bar for annyone trying to achieve a good cgi picture. Everything regarding physics and interactions like the water, the fire or the characters movement looks damn convincing. Just look at that moment when beowulf goes through the water and how his beard and hair is wet. It does not just look like some mapping that was made to look reflective and wet, it actually looks like there is water on the hair and that look alone must have been a real challenge. People ask why doing motion capture animation of these things when you can do them real. Apart from the obvious advantages that this technology brings (if you were to shoot this movie in real, you would likely end up with a budget twice or even trice as high especially with such a prestigious cast) I don't really see the point of that question. Why did Walt Disney create feature length animation? Why did Harryhausen invent stop motion? Why making movies in the first place?
  9. I must be the only one who absolutely hates the cinematography of the trailer. Annoying hand camera shakes and fuzzy images are hardly what I want to get from a big budget hollywood production.
  10. Well, it certainly did not sound overblown to me when i was there and i was just a couple of feet away from the orchestra. To me, it just sounded right and I never felt any resemblance with his sommers scores maybe except for the march at the end which shares some similarities with van helsing as far as the choir is concerned but even that march as a whole is really more related to judge dredd in almost every way. It also helped greatly to hear mummy returns and judge dredd that evening and the beowulf part has definitely a lot going that distinguishes it from these two, mainly during the first half of the suite. BTW, here are some of the pictures i took that evening:
  11. No nothing is known about an album yet but thats no reason to worry since the movie is still several months away. I guess by the time of September/October we should find out more. The label could be warner / reprise again and there seems to be not much danger of song overload except maybe for an end credits song by silvestri and ballard. I would be really surprised if no score album would come out this time.
  12. Hardly the right way to describe it when almost 60 percent of the suite consisted of very lyrical but subdued atmospheric music for male choir, strings, woodwinds and piano comparable in a way to basic instinct or bittersweet romantic music ala poledouris. Only the last third really qualifies as overblown once the march kicks in.
  13. The film comes out november 16th this year and the first teaser trailers are expected at the end of this month after the comiccon 2007. by the way, that video really is just a glimpse on how great the live experience really was. That concert was amazing from start to finish, and beowulf was such a magnificent finish that Alan had to come back to the podium several times. People were screaming and going crazy while Alan joked: "I am not going to like the way it looks the next time I come out!"
  14. Maybe the teaser will be shown before beowulf. In that case I would already have two things to look forward to in november
  15. No thats still the title that has been rumoured for a while now. Those close to the production have even dubbed this project x in order to avoid the title being made official too early. That's at least what this article is saying: http://www.hawaiitribune-herald.com/articl...ews/local01.txt
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