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Star Wars Prequel Music Resource (part 2)


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#161 king mark

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Posted 01 November 2010 - 03:26 PM

I still don't get it.

I have the PC rips from TFU and TFU2 and they are all .ogg files.

Is it because the actual game files are .ogg or whoever ripped the game decided to make .ogg files instead of .flac?

#162 Jason LeBlanc

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Posted 01 November 2010 - 03:31 PM

He was talking about recording the rear channels of the 5.1 mix of the cut scenes to get the music from them that isnt in the oggs. since they were his own recordings they'd be in flac. Unless I am mis-understanding something

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#163 king mark

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Posted 01 November 2010 - 03:33 PM

I don't know,I'm not familiar with the process of ripping.

I don't know if the .ogg files are the "source files" or if it was some other format initially that could have been ripped in better quality

#164 ggctuk

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Posted 01 November 2010 - 03:43 PM

I don't know,I'm not familiar with the process of ripping.

I don't know if the .ogg files are the "source files" or if it was some other format initially that could have been ripped in better quality


No, they're in another format otherwise they'd essentially be easy to take and edit.

#165 Wojo

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Posted 01 November 2010 - 03:49 PM

I don't believe that the PC folder contains .ogg files. It contains many large .bik files that I don't know how to open and view to isolate music, just view as movie files.

But then again, I only own TFU1 and it crashes after I view the movie before the Felucia level and then doesn't load that level, it just exits to Windows. I won't buy TFU2 until it gets dirt cheap as well.

@Wojo: stop being facetious.


#166 king mark

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Posted 01 November 2010 - 04:02 PM

Here's want I want to know:

According to VLC player the .ogg files for TFU2 are about 128kbps (seems to indicate between 120 and 130 kbps ). Is that the correct bitrate or VLC doesn't really know?

Meaning we could potentially have much better quality than this if the initial files in the PC game were made into flac?

#167 Faleel

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Posted 01 November 2010 - 04:07 PM

I don't believe that the PC folder contains .ogg files. It contains many large .bik files that I don't know how to open and view to isolate music, just view as movie files.

But then again, I only own TFU1 and it crashes after I view the movie before the Felucia level and then doesn't load that level, it just exits to Windows. I won't buy TFU2 until it gets dirt cheap as well.



well Lego Star Wars II had bik/wgt files, where Lego Indy I had .ogg files so it could be that TFUII has .ogg where TFU didnt

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#168 Jason LeBlanc

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Posted 01 November 2010 - 04:08 PM

Here's want I want to know:

According to VLC player the .ogg files for TFU2 are about 128kbps (seems to indicate between 120 and 130 kbps ). Is that the correct bitrate or VLC doesn't really know?

Meaning we could potentially have much better quality than this if the initial files in the PC game were made into flac?

The .ogg files ARE the files in the PC game
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#169 king mark

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Posted 01 November 2010 - 04:10 PM

It would be nice to be certain before replacing the .ogg files with gigabites of flacs (and having to re-do all the edits I made this weekend)

#170 Jason LeBlanc

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Posted 01 November 2010 - 04:23 PM

I don't understand how you can be confused about these. The music for the games are stored in OGG files. The quality of those files is whatever it is, and thats it. Why do you think there's a magic way to convert them to something that gives them better quality?
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#171 king mark

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Posted 01 November 2010 - 04:27 PM

No, of course you can't make the oggs sound better.

But that's not what I meant. I meant if the original files were BIK files or whatever and the guy who ripped the music made low bitrate .ogg from them to save space or something

#172 Jason LeBlanc

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Posted 01 November 2010 - 04:30 PM

Ohhhhhhhhhh THAT'S what you're saying! I didn't get that.

I highly doubt anyone would rip the sound out then convert it to OGG, I mean who uses OGG?

They are likely stored in OGG directly in the games themselves
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#173 king mark

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Posted 01 November 2010 - 04:34 PM

Ohhhhhhhhhh THAT'S what you're saying! I didn't get that.
I highly doubt anyone would rip the sound out then convert it to OGG, I mean who uses OGG?

I dunno. Someone like Marian Schedenig?


It's a bit weird:

The .ogg from the PC rip of TFU1 are about 500 kbps (lossless?) and the .ogg for the PC rip of TFU2 are about 120-130kbps (again as indicated by VLC codec info).So there would be a big difference in quality between the 2 PC game rips

#174 Datameister

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Posted 01 November 2010 - 04:49 PM

I assumed the original files were OGGs. Someone who's computer-savvy enough to rip music files off of a video game probably knows that OGG is a relatively obscure format...if they were going to convert the original files to another format, they would have picked FLAC or WAV or (gulp) mp3 or something. We can be pretty confident that the OGGs are the original files, which means they're as good as we're going to get. (And the sound quality is fine, so that's okay with me.)

#175 Luke Skywalker

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Posted 01 November 2010 - 04:58 PM

there is an audio folder with millions (exxagerating) of unreadable .ogg files.

i supose they must be de-encoded somehow.


foobar bitrate for the ogg is variable, from 10 to even 200 (in the files i checked)
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#176 Faleel

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Posted 01 November 2010 - 06:47 PM

how is "I Am The Senate (Unused)" supposed to be edited?

how close is my guess to how it should be?:

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#177 lordskylark

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Posted 01 November 2010 - 07:04 PM

The PC version of TFU2 seems to all be ogg (I can't play them, but apparently someone else was able to do something to make them play). I ripped TFU2 channels from the videos, but because these cannot be played in that format anywhere, I converted them to FLAC so that they would not be compressed again. For everything I will be uploading coming up, I kept it in the original game format if it was playable in a normal windows format -- but if it was in a special game format, I converted it first to wav, then into FLAC so that the files were not further compressed.

#178 Datameister

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Posted 01 November 2010 - 07:08 PM

how is "I Am The Senate (Unused)" supposed to be edited?

how close is my guess to how it should be?: http://www.youtube.c...h?v=axZWcESAGBo


To be blunt...not close at all. Sorry! =/ There are a lot of puzzle pieces to put together, and we're still missing a few pieces, but it does all come together into one cue. It was just chopped up quite a bit in the film.

#179 Faleel

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Posted 01 November 2010 - 07:15 PM


how is "I Am The Senate (Unused)" supposed to be edited?

how close is my guess to how it should be?: http://www.youtube.c...h?v=axZWcESAGBo


not close at all.


I didnt think so....

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#180 Datameister

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Posted 01 November 2010 - 07:17 PM

Sorry! =/

#181 Trent Bennett

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Posted 01 November 2010 - 07:41 PM

Wow that is one hell of a craptacular edit.
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#182 ggctuk

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Posted 01 November 2010 - 09:39 PM

Can we see the synth mockup of I Am The Senate so we can see how it goes? I know that the drums that we initially thought were News of the Attack go there (proven because if you listen carefully in BF2's audio you can hear the chord afterwards underneath the News of the Attack Intro note, of which I have pretty much successfully isolated now). As for the missing bit with the statement of Across the Stars, doesn't that go where they ended up tracking the violins and harps from "Grievous Speaks to Sidious" and the Sidious Theme from "Palpatine's Seduction"? I also wonder if Lucas tracked a part of Palpatine's TV set over the ending Imperial March motif... boy that scene is a musical mess, and I thought TPM was bad...

#183 king mark

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Posted 03 November 2010 - 07:20 PM

Can someone post a mini breakdown of what (most up to date) files I should be using to edit Zam the Assassin and Chase Through Coruscant?

I get confused by that cue and can't tell the unreleased sections from the ones we have

#184 Datameister

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Posted 03 November 2010 - 07:29 PM

I know that the drums that we initially thought were News of the Attack go there (proven because if you listen carefully in BF2's audio you can hear the chord afterwards underneath the News of the Attack Intro note, of which I have pretty much successfully isolated now).


This is correct. That's the beginning of the cue.

As for the missing bit with the statement of Across the Stars, doesn't that go where they ended up tracking the violins and harps from "Grievous Speaks to Sidious" and the Sidious Theme from "Palpatine's Seduction"?


Also correct...

I also wonder if Lucas tracked a part of Palpatine's TV set over the ending Imperial March motif...


...and correct again. :)

#185 ggctuk

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Posted 03 November 2010 - 07:38 PM

Yay, I got it all right :) Now, Jesse Harlin, if you're reading this, put the entirety of I Am the Senate in the next Star Wars game you work on, please ;)

I've re-edited some of my Episode III tracks to include the heavier percussion they were apparently scored with (IE the percussion in the first two minutes of Heroes Collide, Boys into Battle, Elevator Scene... was the percussion in Moving Things Along also correct? it seems to... empty without it)

#186 Trent Bennett

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Posted 03 November 2010 - 07:49 PM

Yay, I got it all right :) Now, Jesse Harlin, if you're reading this, put the entirety of I Am the Senate in the next Star Wars game you work on, please ;)

I've re-edited some of my Episode III tracks to include the heavier percussion they were apparently scored with (IE the percussion in the first two minutes of Heroes Collide, Boys into Battle, Elevator Scene... was the percussion in Moving Things Along also correct? it seems to... empty without it)


No one quite knows for sure about "Moving Things Along" as the sheet music for that cue is not present. I used the film version mix because like you ggtuck I prefer it with those overdubs. It seems a bit life-less with out it.

"The Elevator Scene" mix from BF 2 is definitely the right one from what I was told. The OST version is not the correct mix for that particular cue.
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#187 king mark

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Posted 03 November 2010 - 08:31 PM

Well I added the 2 "quiet" sections at the beginning and end of Zam the Assassin and Chase Through Coruscant.


I can't tell where any of the loud action music goes if there are any unreleased section in the files

As for the missing bit with the statement of Across the Stars, doesn't that go where they ended up tracking the violins and harps from "Grievous Speaks to Sidious" and the Sidious Theme from "Palpatine's Seduction"?

I'm convinced to this day the Sidious theme at the end of the film version of Palpatine's Seduction isn't meant to go there . The ending section we have in the old Galaxies files is how the recording sessions play out IMO . The Sidious theme breaks the rhythm of what was in the cue .Or maybe it was an insert recorded afterwards

#188 ggctuk

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Posted 03 November 2010 - 08:39 PM

Well I added the 2 "quiet" sections at the beginning and end of Zam the Assassin and Chase Through Coruscant.


I can't tell where any of the loud action music goes if there are any unreleased section in the files


As for the missing bit with the statement of Across the Stars, doesn't that go where they ended up tracking the violins and harps from "Grievous Speaks to Sidious" and the Sidious Theme from "Palpatine's Seduction"?

I'm convinced to this day the Sidious theme at the end of the film version of Palpatine's Seduction isn't meant to go there . The ending section we have in the old Galaxies files is how the recording sessions play out IMO . The Sidious theme breaks the rhythm of what was in the cue .Or maybe it was an insert recorded afterwards


Possibly, but why then would BF2, which uses the actual recording sessions, be edited in that way? Galaxies abridges a lot of cues as well, don't forget, just for the sake of making it fit the action of the places the music is used.

#189 fommes

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Posted 03 November 2010 - 08:45 PM

Is anyone working on a new comprehensive editing list by any chance? I've completely lost track since this and the previous batch!

#190 Luke Skywalker

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Posted 03 November 2010 - 08:46 PM

doesnt a similar emperor's theme appear in anakin's confession from AOTC?
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#191 ggctuk

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Posted 03 November 2010 - 08:50 PM

doesnt a similar emperor's theme appear in anakin's confession from AOTC?


Nope, that Sidious theme is tracked and pitch-shifted material from the Finale of AOTC.

#192 king mark

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Posted 03 November 2010 - 08:53 PM

Possibly, but why then would BF2, which uses the actual recording sessions, be edited in that way? Galaxies abridges a lot of cues as well, don't forget, just for the sake of making it fit the action of the places the music is used.

Just name me the BF2 file (or any game file) that has the Sidious theme inserted into the end of Palpatine's Seduction.The BF2 file I have cuts off just before that part . The Galaxies file has the real ending IMO .

Plus I think there is a TFU file that matches the ending of the Galaxies file...I have to find it though

#193 ggctuk

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Posted 03 November 2010 - 09:22 PM



Possibly, but why then would BF2, which uses the actual recording sessions, be edited in that way? Galaxies abridges a lot of cues as well, don't forget, just for the sake of making it fit the action of the places the music is used.

Just name me the BF2 file (or any game file) that has the Sidious theme inserted into the end of Palpatine's Seduction.The BF2 file I have cuts off just before that part . The Galaxies file has the real ending IMO .

Plus I think there is a TFU file that matches the ending of the Galaxies file...I have to find it though


I can't name the BF2 file as I ripped BF2 myself and gave it different names. However TFU1 DOES reuse the BF2 mix. mxJT2_jwGreatHall02_lp_01 is the file I am describing - in the PC rip he faded the ends out but in the original PS2 rip it clearly loops.

#194 Trent Bennett

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Posted 03 November 2010 - 09:28 PM

The Sidious theme in "I Am The Senate" in the film does not belong there. The one in "Palptine's Seduction" belongs there. It's not an insert.

Edit: I meant the Sidious theme towards the end of "I Am The Senate" in the film is not supposed to be there. That was tracked from "Palpatine's Seduction", even a piece from "Grievous Travels To Palpatine" was tracked right before that piece.

The Sidious theme towards the end of "Palpatine's Seduction" in the games is correct.
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#195 ggctuk

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Posted 03 November 2010 - 09:33 PM

The Sidious theme in "I Am The Senate" in the film does not belong there. The one in "Palptine's Seduction" belongs there. It's not an insert.


For a minute you confused me... but you're essentially agreeing with my statement above. Lucas even pitched it down so that it would sound different. Of course, it doesn't match Anakin's statement storywise ("Just help me save Padme's life..." etc).

For whatever reason Lucas decided to mess I Am the Senate up so badly. I haven't seen such atrocious editing in a cue since he hacked up DOTF.

#196 Trent Bennett

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Posted 03 November 2010 - 09:58 PM

Ya I was agreeing with you ggtuck.

I to wish he hadn't message with that sequence. Not only cut the scene and re-arrange it a tad but the music would have been much more effective if it had been in tact.
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#197 Datameister

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Posted 04 November 2010 - 12:31 AM

I'm convinced to this day the Sidious theme at the end of the film version of Palpatine's Seduction isn't meant to go there . The ending section we have in the old Galaxies files is how the recording sessions play out IMO . The Sidious theme breaks the rhythm of what was in the cue .Or maybe it was an insert recorded afterwards


I can assure you with 100% confidence that the statement of the Emperor's theme near the end of "Palpatine's Seduction" is supposed to be there. Trent is correct. This isn't an insert or a piece of music tracked from another cue. I'm not supposed to tell you how I know this (no, I don't have the recording sessions), but I hope you'll believe me when I say that there's absolutely no room for doubt about this. The end of that cue plays out in the film as it was recorded.

#198 Jason LeBlanc

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Posted 04 November 2010 - 01:43 AM

The sheet music tells all!
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#199 E.T. & Elliott

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Posted 04 November 2010 - 01:44 AM

I think a member here talks to a dude at LucasArts who has heard the recording sessions.
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#200 Kendal_Ozzel

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Posted 04 November 2010 - 02:27 AM

I do hope this isn't the reason. ;)
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