http://www.eurogamer...ames-by-article
Big fan of game scores here, in fact I'm becoming more and more satisfied by game scores than I am by their contemporary movie equivalents. There's a huge amount of creativity to be found in this relatively new industry and it's just producing better and better stuff each year.
#1
Posted 30 November 2010 - 01:23 PM
#2
Posted 30 November 2010 - 02:44 PM
I can't believe some of these are written for video games when I'm listening to them.
#3
Posted 30 November 2010 - 03:36 PM
#4
Posted 30 November 2010 - 03:38 PM
Giacchino did start with video games after all.
Vrrrroooooommmmm!
#5
Posted 30 November 2010 - 03:39 PM
#6
Posted 30 November 2010 - 03:41 PM
Each is unique.
#7
Posted 30 November 2010 - 03:42 PM
I was trying to bait some of the less sensible folk here...
Vrrrroooooommmmm!
#8
Posted 30 November 2010 - 03:43 PM
#9
Posted 30 November 2010 - 03:48 PM
Indeed they are, but their successes are not beyond reproduction.There will never be a next JW or JG. There was never another Rozsa, Herrmann, North, Bernstein... and there will never be another Michael Giacchino.
Each is unique.
Bored? Have another wank.Shush, now.
I was trying to bait some of the less sensible folk here...
#10
Posted 30 November 2010 - 03:53 PM
I like a lot of video game music, but I do find it does get put on a pedestal because it's video game music. The whole seeming obsession the gaming industry has with becoming Hollywood is irritating to me, and the involvement of several average to bad Hollywood composers. But a lot of it is great, especially not just scores that are for "adults". I'm currently listening to Super Mario Galaxy, and it's amazing, but there's a lot of older stuff that's brilliant but maybe doesn't get the coverage.
I'm not sure it's consistently on the level of film music. Maybe it will be at some point where composers from both mediums cross over more.
#11
Posted 30 November 2010 - 04:37 PM
#12
Posted 30 November 2010 - 04:58 PM
The medium does have some way to go before it reaches the level of quality film music on a consistent level, but the gems are there to be found and there seems to be more good game scores coming through than ever before. But yeah, there's also a lot of shite (as with movie scores) - the score to Gears of War 2 instantly springing to mind - it was a disgrace how the producers binned the superb orchestral work laid down by the original game's composer Kevin Riepl; replacing him for the sequel with "Hollywood composer" Steve Jablonsky, who churned out a horrible, bland soundtrack, as expected.I'm not sure it's consistently on the level of film music. Maybe it will be at some point where composers from both mediums cross over more.
Still, it shouldn't really come as a surprise that game producers wish to replicate Hollywood, should it?
#13
Posted 30 November 2010 - 04:59 PM
In 50 years Herrmann will be forgotten.
#14
Posted 30 November 2010 - 05:08 PM
Have you heard the original?
#15
Posted 30 November 2010 - 06:17 PM
Oh the irony.
#16
Posted 30 November 2010 - 06:19 PM
No, but I was just trying to make a jokeI didn't think so, but hey.
Have you heard the original?
Yep, here it is:
I remember posting an angry thread about the loss of Kevin Riepl in Gears of War 2.
Oh the irony.
I remember, I think it was titled "Fuck Steve Jablonsky and RCP" or something like that.
In 50 years Herrmann will be forgotten.
#17
Posted 30 November 2010 - 06:28 PM
#18
Posted 30 November 2010 - 06:40 PM
#19
Posted 30 November 2010 - 06:41 PM
- Patrick Bateman on the Maestro
#20
Posted 30 November 2010 - 06:46 PM
#21
Posted 30 November 2010 - 06:54 PM
I guess LucasArts iMUSE technology was a precursor to the advanced, refined technology used today.
#22
Posted 30 November 2010 - 06:57 PM
#23
Posted 30 November 2010 - 06:59 PM
#24
Posted 30 November 2010 - 07:10 PM
#25
Posted 30 November 2010 - 07:57 PM
#27
Posted 30 November 2010 - 08:12 PM
Couldn't agree more.I think the late 80s/early 90s were the golden age for tunes in games. Production values are skyrocketing these days, but I'm not sure if the music is as catchy.
Back in the days, it was something like this :
Now, it sounds more like that :
And quite honestly, no matter how much "midi" the music sounded back then, it's still miles ahead of anything that has been composed recently for games. Try listening to this two cues, and tell me which one you'll remember most in a few days...
I just wish more people would realize how great some video games tracks are, so that we could be given orchestral versions of such tunes.
'Forget the notes!' - Hans Zimmer, June 2013
#28
Posted 30 November 2010 - 08:22 PM
This arrangement of Zelda music is stunning.
#29
Posted 30 November 2010 - 08:36 PM
I would rather spend the day wiping the saliva of the windows of a bus that took a group of people with Down-Syndrome to the zoo then play any kind of video game.
#30
Posted 30 November 2010 - 08:39 PM
Try listening to this two cues, and tell me which one you'll remember most in a few days...
Neither. They're equally forgettable pieces. I would probably love them if I had any sentimental attachment to the games they were written for, but since I don't, they just sound like...video game music. I'm interested in film scores. I'll listen to video game music if it sounds like a really good orchestral film score, just like I'll listen to rap if it sounds like a really good orchestral film score, but the odds are similarly small. Video games are a different medium than film, and so far, I haven't heard any evidence that the kind of music I really like is being written for games.
#31
Posted 30 November 2010 - 08:49 PM
Try listening to this two cues, and tell me which one you'll remember most in a few days...
Neither. They're equally forgettable pieces.
Bullshit.
The main theme to Zelda is one of my favorite themes of anything ever written. Ever. I prefer the theme as presented in the first original NES game, but that game BloodBoal linked is the same theme under a different arrangement. Yes, it sounds like video game music because it's being reproduced with the sounds available to 8-bit computer programming, which is a very limited palette. Were the notes to be transcribed for real instruments to be played, it would sound wonderful.
Stef, you don't like video games? Fine. There's no need to insult an entire class of unfortunates because of it.
#32
Posted 30 November 2010 - 08:53 PM
With very...VERY few exceptions, videogames and anything associated with them is of interest only to the feeble.
I would rather spend the day wiping the saliva of the windows of a bus that took a group of people with Down-Syndrome to the zoo then play any kind of video game.
I'd rather eat the flea infested beard of the man in your avatar than submit to the opinion of anyone who willfully dresses in high visibility clothing as a sign of patriotism!
#33
Posted 30 November 2010 - 08:54 PM
Yes, it sounds like video game music because it's being reproduced with the sounds available to 8-bit computer programming, which is a very limited palette. Were the notes to be transcribed for real instruments to be played, it would sound wonderful.
That's not it. I mean, obviously the 8-bit sounds contribute to the issue, but they have a certain charm to them. My problem is with the composition itself. Stereotypical video game music performed by a live orchestra tends to still sound like stereotypical video game music.
#34
Posted 30 November 2010 - 08:54 PM
I've heard symphonic film scores recorded by real instruments, including some written by some very highly regarded here, that sound terrible and I wouldn't touch with a ten foot pole, which I'd rather hear a video game score.
It's gotten to the point that with so many video game scores on my iPod, or waiting in the wings, I am considering using a "video game soundtrack" genre to more quickly distinguish them.
Edited by Wojo, 30 November 2010 - 09:01 PM.
#35
Posted 30 November 2010 - 09:34 PM
Yeah, but at the end of the day you've got red hair.With very...VERY few exceptions, videogames and anything associated with them is of interest only to the feeble.
I would rather spend the day wiping the saliva of the windows of a bus that took a group of people with Down-Syndrome to the zoo then play any kind of video game.
#37
Posted 30 November 2010 - 09:38 PM
Oh, it does NOT get much better than that. Twilight Princess is the best Zelda score, hands down.Now, it sounds more like that :
I agree about the late 80s/early 90s thing, you were hard pressed to find a bad score for an NES or SNES game, almost all of them had quality music. But I'd argue that as the overall quality might have dipped a bit, the top echelon has gotten better over the last 10 or 15 years.
#38
Posted 30 November 2010 - 09:39 PM
Yeah, but at the end of the day you've got red hair.
With very...VERY few exceptions, videogames and anything associated with them is of interest only to the feeble.
I would rather spend the day wiping the saliva of the windows of a bus that took a group of people with Down-Syndrome to the zoo then play any kind of video game.
I forgot he's a ginger! Ahahahaahahahahaha.
#40
Posted 30 November 2010 - 10:06 PM
Also tagged with one or more of these keywords: Score Talk, Video Game Music
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