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Score Talk Video Game Music

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#1 Quint

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Posted 30 November 2010 - 01:23 PM

http://www.eurogamer...ames-by-article

Big fan of game scores here, in fact I'm becoming more and more satisfied by game scores than I am by their contemporary movie equivalents. There's a huge amount of creativity to be found in this relatively new industry and it's just producing better and better stuff each year.



#2 Mark Olivarez

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Posted 30 November 2010 - 02:44 PM

I've said it before and I'll say it again, Michael Giacchino's score to the first Medal Of Honor game was better than 90% of the film scores written during that time period.


I can't believe some of these are written for video games when I'm listening to them.

#3 Quint

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Posted 30 November 2010 - 03:36 PM

Indeed. One wonders if we're possibly looking in the wrong place, for the next John Williams, or Jerry Goldsmith.

#4 Mr. Breathmask

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Posted 30 November 2010 - 03:38 PM

No, we're not.

Giacchino did start with video games after all.

Vrrrroooooommmmm!


#5 Quint

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Posted 30 November 2010 - 03:39 PM

Accept he's not the next JW or JG, sorry.

#6 Mark Olivarez

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Posted 30 November 2010 - 03:41 PM

There will never be a next JW or JG. There was never another Rozsa, Herrmann, North, Bernstein... and there will never be another Michael Giacchino.

Each is unique.

#7 Mr. Breathmask

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Posted 30 November 2010 - 03:42 PM

Shush, now.

I was trying to bait some of the less sensible folk here...

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#8 Mark Olivarez

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Posted 30 November 2010 - 03:43 PM

Now what kind of behavior is that for an Admin.?


:P

#9 Quint

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Posted 30 November 2010 - 03:48 PM

There will never be a next JW or JG. There was never another Rozsa, Herrmann, North, Bernstein... and there will never be another Michael Giacchino.

Each is unique.

Indeed they are, but their successes are not beyond reproduction.

Shush, now.

I was trying to bait some of the less sensible folk here...

Bored? Have another wank.

#10 Charlie Brigden

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Posted 30 November 2010 - 03:53 PM

I'm not sure.

I like a lot of video game music, but I do find it does get put on a pedestal because it's video game music. The whole seeming obsession the gaming industry has with becoming Hollywood is irritating to me, and the involvement of several average to bad Hollywood composers. But a lot of it is great, especially not just scores that are for "adults". I'm currently listening to Super Mario Galaxy, and it's amazing, but there's a lot of older stuff that's brilliant but maybe doesn't get the coverage.

I'm not sure it's consistently on the level of film music. Maybe it will be at some point where composers from both mediums cross over more.
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#11 Datameister

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Posted 30 November 2010 - 04:37 PM

Snore.

#12 Quint

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Posted 30 November 2010 - 04:58 PM

I'm not sure it's consistently on the level of film music. Maybe it will be at some point where composers from both mediums cross over more.

The medium does have some way to go before it reaches the level of quality film music on a consistent level, but the gems are there to be found and there seems to be more good game scores coming through than ever before. But yeah, there's also a lot of shite (as with movie scores) - the score to Gears of War 2 instantly springing to mind - it was a disgrace how the producers binned the superb orchestral work laid down by the original game's composer Kevin Riepl; replacing him for the sequel with "Hollywood composer" Steve Jablonsky, who churned out a horrible, bland soundtrack, as expected.

Still, it shouldn't really come as a surprise that game producers wish to replicate Hollywood, should it?

#13 Koray Savas

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Posted 30 November 2010 - 04:59 PM

Hey, Gears Of War 2 is, y'know, well it has some good tracks.

In 50 years Herrmann will be forgotten.


#14 Quint

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Posted 30 November 2010 - 05:08 PM

I didn't think so, but hey.

Have you heard the original?

#15 Blumenkohl

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Posted 30 November 2010 - 06:17 PM

I remember posting an angry thread about the loss of Kevin Riepl in Gears of War 2.

Oh the irony.

#16 Koray Savas

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Posted 30 November 2010 - 06:19 PM

I didn't think so, but hey.

Have you heard the original?

No, but I was just trying to make a joke :lol: There was one track in Jablonsky's score that I liked, don't remember the rest.
Yep, here it is:


I remember posting an angry thread about the loss of Kevin Riepl in Gears of War 2.

Oh the irony.



I remember, I think it was titled "Fuck Steve Jablonsky and RCP" or something like that.

In 50 years Herrmann will be forgotten.


#17 Mark Olivarez

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Posted 30 November 2010 - 06:28 PM

:lol:

#18 Quint

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Posted 30 November 2010 - 06:40 PM

I remember it too. I think I was even more annoyed than Blum.

#19 Red Rabbit

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Posted 30 November 2010 - 06:41 PM

I'd say music in video games has been more consistent than music in movies for a while now. There's some incredible work in games, and I encourage anyone to seek it out. Don't be put off just because it's written for those darn vidja games. :lol:
Do you like John Williams? His early work was a little too jazzy for my taste, but when Jaws came out in '75 I really think he came into his own, commercially and artistically. The whole album has a clear, crisp sound, and an air of consummate professionalism that really gives the pieces a big boost. He's been compared to Jerry Goldsmith but I think John has a far more leitmotif-driven style of composing. In '82 John composed this, E.T., his most accomplished album to date. I think his undisputed masterpiece is "The Magic of Halloween", a theme so catchy most people don't listen to what it means. But they should, because it's not just about the pleasures of childhood and the importance of friendship, it's also a personal statement about the man himself. Hey Paul!
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#20 Michael

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Posted 30 November 2010 - 06:46 PM

The music in the old adventure games was the best thing that could ever happen to game-music. Specially with those LucasArts classics, like the five Monkey Island's, Day of the Tentacle, Grim Fandango, The Dig and others... The great thing about these games was that the music was interactive, in a very cinematic way. Nowadays they'll compose something for the background that doesn't change at all if you get attacked or not. For example, how much better would have Medal of Honor (Giacchino's ones were brilliant) been if the music changed progrevislly depending on your actions? I don't mean in a "copy and paste" form, but in a way that really seems like a film score. Those who come from the 80's or 90's will probably get what I mean.
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#21 Quint

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Posted 30 November 2010 - 06:54 PM

That is still happening now, in orchestral game scores.

I guess LucasArts iMUSE technology was a precursor to the advanced, refined technology used today.

#22 Henry Buck

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Posted 30 November 2010 - 06:57 PM

I think the late 80s/early 90s were the golden age for tunes in games. Production values are skyrocketing these days, but I'm not sure if the music is as catchy. Then again, I suppose it isn't meant to be.

#23 Quint

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Posted 30 November 2010 - 06:59 PM

I agree, Henry. The tunes then were endlessly catchy, seemingly effortlessly so. The nostalgia factor will always win out, for another generation at least.

#24 Bellosh

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Posted 30 November 2010 - 07:10 PM

The intro in Indiana Jones and the Fate of Atlantis contains one of my favorite renditions of the Raiders March.

#25 Wojo

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Posted 30 November 2010 - 07:57 PM

I find myself whistling the theme to Level 1 of Super Mario Brothers 2 as often as anything.
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#26 Jason LeBlanc

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Posted 30 November 2010 - 07:58 PM

me too! That and LeChuck's theme are among my most whistles themes... from any style of music
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#27 BloodBoal

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Posted 30 November 2010 - 08:12 PM

I think the late 80s/early 90s were the golden age for tunes in games. Production values are skyrocketing these days, but I'm not sure if the music is as catchy.

Couldn't agree more.

Back in the days, it was something like this :



Now, it sounds more like that :



And quite honestly, no matter how much "midi" the music sounded back then, it's still miles ahead of anything that has been composed recently for games. Try listening to this two cues, and tell me which one you'll remember most in a few days...
I just wish more people would realize how great some video games tracks are, so that we could be given orchestral versions of such tunes.

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#28 Wojo

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Posted 30 November 2010 - 08:22 PM

If you love video game music, you should check out Overclocked Remix.

This arrangement of Zelda music is stunning.


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#29 Stefancos

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Posted 30 November 2010 - 08:36 PM

With very...VERY few exceptions, videogames and anything associated with them is of interest only to the feeble.

I would rather spend the day wiping the saliva of the windows of a bus that took a group of people with Down-Syndrome to the zoo then play any kind of video game.

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#30 Datameister

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Posted 30 November 2010 - 08:39 PM

Try listening to this two cues, and tell me which one you'll remember most in a few days...


Neither. They're equally forgettable pieces. I would probably love them if I had any sentimental attachment to the games they were written for, but since I don't, they just sound like...video game music. I'm interested in film scores. I'll listen to video game music if it sounds like a really good orchestral film score, just like I'll listen to rap if it sounds like a really good orchestral film score, but the odds are similarly small. Video games are a different medium than film, and so far, I haven't heard any evidence that the kind of music I really like is being written for games.

#31 Wojo

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Posted 30 November 2010 - 08:49 PM

Try listening to this two cues, and tell me which one you'll remember most in a few days...


Neither. They're equally forgettable pieces.


Bullshit.

The main theme to Zelda is one of my favorite themes of anything ever written. Ever. I prefer the theme as presented in the first original NES game, but that game BloodBoal linked is the same theme under a different arrangement. Yes, it sounds like video game music because it's being reproduced with the sounds available to 8-bit computer programming, which is a very limited palette. Were the notes to be transcribed for real instruments to be played, it would sound wonderful.

Stef, you don't like video games? Fine. There's no need to insult an entire class of unfortunates because of it.
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#32 Blumenkohl

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Posted 30 November 2010 - 08:53 PM

With very...VERY few exceptions, videogames and anything associated with them is of interest only to the feeble.

I would rather spend the day wiping the saliva of the windows of a bus that took a group of people with Down-Syndrome to the zoo then play any kind of video game.


I'd rather eat the flea infested beard of the man in your avatar than submit to the opinion of anyone who willfully dresses in high visibility clothing as a sign of patriotism!

#33 Datameister

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Posted 30 November 2010 - 08:54 PM

Yes, it sounds like video game music because it's being reproduced with the sounds available to 8-bit computer programming, which is a very limited palette. Were the notes to be transcribed for real instruments to be played, it would sound wonderful.


That's not it. I mean, obviously the 8-bit sounds contribute to the issue, but they have a certain charm to them. My problem is with the composition itself. Stereotypical video game music performed by a live orchestra tends to still sound like stereotypical video game music.

#34 Wojo

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Posted 30 November 2010 - 08:54 PM

Whatever. I'm not arguing with someone who's being racist about their brands of music as if music were something to assign race to.

I've heard symphonic film scores recorded by real instruments, including some written by some very highly regarded here, that sound terrible and I wouldn't touch with a ten foot pole, which I'd rather hear a video game score.

It's gotten to the point that with so many video game scores on my iPod, or waiting in the wings, I am considering using a "video game soundtrack" genre to more quickly distinguish them.

Edited by Wojo, 30 November 2010 - 09:01 PM.

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#35 Quint

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Posted 30 November 2010 - 09:34 PM

With very...VERY few exceptions, videogames and anything associated with them is of interest only to the feeble.

I would rather spend the day wiping the saliva of the windows of a bus that took a group of people with Down-Syndrome to the zoo then play any kind of video game.

Yeah, but at the end of the day you've got red hair.

#36 Stefancos

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Posted 30 November 2010 - 09:37 PM

I have, and you let yourself get rimmed by the dog when your women is not looking.

but I don't judge...

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#37 John Crichton

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Posted 30 November 2010 - 09:38 PM

Now, it sounds more like that :

Oh, it does NOT get much better than that. Twilight Princess is the best Zelda score, hands down.

I agree about the late 80s/early 90s thing, you were hard pressed to find a bad score for an NES or SNES game, almost all of them had quality music. But I'd argue that as the overall quality might have dipped a bit, the top echelon has gotten better over the last 10 or 15 years.
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#38 Blumenkohl

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Posted 30 November 2010 - 09:39 PM


With very...VERY few exceptions, videogames and anything associated with them is of interest only to the feeble.

I would rather spend the day wiping the saliva of the windows of a bus that took a group of people with Down-Syndrome to the zoo then play any kind of video game.

Yeah, but at the end of the day you've got red hair.



I forgot he's a ginger! Ahahahaahahahahaha. :lol:

#39 Stefancos

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Posted 30 November 2010 - 09:58 PM

Auburn brown, actually...

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#40 Blumenkohl

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Posted 30 November 2010 - 10:06 PM

That changes nothing!





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