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#1521 Quint

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Posted 22 May 2012 - 02:03 PM

I used to horde loads of junk on my person, too. Then I realised it's a complete and utter waste of time. Now, all around the world of Skyrim, there are dozens of inventory dumps dotted about the scenery. Weapons, potions, scrolls, you name it - I dump it. I'm not fussy. I don't even pick food up full stop anymore, it's a waste of time and effort.

The best thing you can do in any RPG is be ruthlessly efficient with the loot; meaning you should ignore 99% of it. Of course, the game-time padding that stuff provides suddenly exposes your 100hr experience as actually being half that.

#1522 Wojo

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Posted 22 May 2012 - 05:02 PM

How can you even play Sykrim if your over-encumbered. No wonder you quit. Just by the house in Whiterun and dump all your stuff there.


Did you read the part of my diatribe where I said I'm in Ivarstead, and my house at the first city -- Whiterun, thanks, I'd forgotten the name -- is several miles away?

No, you were too busy being right to notice that.

Look, I paid $40 for the game, I'll play it the way I want.
I suggest a full frontal assault with automated laser monkeys, scalpel mines, and acid.

#1523 king mark

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Posted 22 May 2012 - 06:06 PM

But you can fast travel anywhere on the map to places you already discovered . Oh right, the game doesn't let you fast travel when your over encumbered (clearly telling you not to play the game that way) . And the game is not even playable when your over-encumbered , since you walk about 10 feet per hour in that state and can't even fight. Your supposed to sell/store/drop everything as soon as you hit your inventory limit

I'm not telling to tell you how to play the game, except your playing it wrong. Just giving you some advice so you can complete it instead of putting it aside after failing to make progress

#1524 Wojo

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Posted 23 May 2012 - 01:04 PM

adsgadg
I suggest a full frontal assault with automated laser monkeys, scalpel mines, and acid.

#1525 Quint

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Posted 23 May 2012 - 01:10 PM

I think you've read him wrong there. He wasn't attacking or lecturing you.

KM definitely is an RPG pro, though.

#1526 Wojo

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Posted 23 May 2012 - 01:20 PM

Yes he was. His way of playing the game is superior and it causes him physical agony that the game is "clearly telling" me that I'm playing it the wrong way.

I have been playing the game as if it were Diablo II and WOW minus the asinine monthly fees -- get everything and a zillion dollars in the pocket to boot. I am not religious, but when I play games like these, I become uncompromisingly...well, a penny pincher, so as to not offend anyone.

I believe what I shall do is delete the game from my computer because king mark has already beaten it, and since I cannot play the game as well as he, I should accept the fact he beat the game as undeniable law, and move on.

Sadly, this means that I shall never get to install and enjoy The Witcher (1) because I will inevitably also play that game "wrong."

I think I shall play Minesweeper next. There's no WAY I can play that "clearly wrong."
I suggest a full frontal assault with automated laser monkeys, scalpel mines, and acid.

#1527 Quint

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Posted 23 May 2012 - 01:24 PM

Drama queen!

#1528 Wojo

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Posted 23 May 2012 - 01:36 PM

a
I suggest a full frontal assault with automated laser monkeys, scalpel mines, and acid.

#1529 Quint

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Posted 23 May 2012 - 02:20 PM

No, I'm just a stubborn son of a bitch who's pretty tired of having to defend the way I play a game instead of talking about the game itself.


Well, from what I can gather, you play very little of anything.

#1530 king mark

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Posted 23 May 2012 - 04:15 PM

I wasn't attacking him.

It's just a bit sad to me to see someone set aside great RPG's 1/4th of the way through because they get boring and the reason why they get boring is pretty obvious.

I never "rush" through a game either. I'm very obsessive about exploring every corner of the map, finding special items, doing every side quests. I even spent about 30 hours in Skyrim messing around with the Smithing/Enchanting tables to craft gear. I make a point of reading every dialogue options and some of the random books you find laying around. But I don't get bogged down in micro details that will make the game unplayable or make me quit

I was just giving you advise, like I did with Koray for Demon's Souls. He did get a lot farther after following my tips too.

#1531 Wojo

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Posted 23 May 2012 - 04:16 PM

b
I suggest a full frontal assault with automated laser monkeys, scalpel mines, and acid.

#1532 king mark

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Posted 23 May 2012 - 04:29 PM

I'm not really sure what the price of the game has to do with it. I take as much my time playing games I find for 20$ in the discount bin

But my golden rule is 1 game at a time and never let it down until I beat it . The reason is it's hard to get immersed in the worlds of multiple games at the same time (especially RPG's). And the controls need to be firmly etched into your reflexes, which cannot happen if you jump from one game to another

#1533 Wojo

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Posted 23 May 2012 - 05:02 PM

This post had more than six words so it was ignored. I have removed the words to save server space.
I suggest a full frontal assault with automated laser monkeys, scalpel mines, and acid.

#1534 Quint

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Posted 23 May 2012 - 06:14 PM

But my golden rule is 1 game at a time and never let it down until I beat it . The reason is it's hard to get immersed in the worlds of multiple games at the same time (especially RPG's). And the controls need to be firmly etched into your reflexes, which cannot happen if you jump from one game to another


That is my downfall, always has been. I start a game and love it, but then the next one gets released, another instant classic, and I can't help myself - I have to play it - putting the first game on indefinite hold. I'm full of good intentions, I'll go back to it, but sometimes I never do - excellent games get dumped because I'm now onto the third, or forth great release. Part of the problem is this bloody golden era we're in the middle of. It seems like there's at least twenty 9/10 titles on constant release thought the year, every year. But just recently I've come to the conclusion that I must cherry-pick from here onwards. Only play what I have the time to and inclination to finish.

Which incidentally leads me to Rage, a game I put on hold absolutely ages ago (probably for Batman or something). Last night I spent a bit of time getting myself reaccustomed to the controls, the menus and the inventory. It's something I hate doing, but I made myself sit there and try to remember what had happened so far and where I was on the map. It was worth it, because tonight I'm good to go and I'm reminded at how finely tuned the shooting mechanics are in this beautiful game, but then it is id after all. It's Borderlands all over again, but about ten times more incredible to look at.

This time I will finish it.

#1535 king mark

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Posted 23 May 2012 - 06:25 PM

That was one of the keys to beat a game like Demon's Souls/Dark Souls. The controller has to become an extension of your hand and you can't even think about what button your supposed to press later in the game. And there's that split second you have to read the enemies before they hit you you have to be in synch

I usually trip up for the first 5 hours of playing a new game because I accidentally use the previous game button scheme.

#1536 Wojo

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Posted 23 May 2012 - 06:27 PM

I don't have that problem. I lost my left hand in a boating accident, and so I just spliced the wires from my X360 gamepad directly to the exposed nerves in my wrist, and I'm good to go.
I suggest a full frontal assault with automated laser monkeys, scalpel mines, and acid.

#1537 king mark

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Posted 23 May 2012 - 06:31 PM

Another thing I noticed is that JRPG's generally require way more skill than western RPG's

With western RPG's you get to the point where you can annihilate everything past a certain level and depending how good your gear is .So skill in the later stage of Skyrim does not matter.

JRPG's get more difficult as the game progresses no matter what your level is, and the big bosses always huge challenge. There's also usually a bunch of gauges and various "action points" for special attacks you have to keep a track of on screen. Good gear is difficult to craft as they rely on "rare drops" from specific monsters that only exist on specific parts of the map, and sometimes only at a certain time.

I think Resonance of Fate is a masterpiece, but I don't think most people would bother to get past the learning curve. The combat is extremely complicated and your pretty much on your own learning it. Same with The Last Remnant

#1538 Henry Buck

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Posted 23 May 2012 - 09:39 PM

Henry Buck! I'm so please you're not dead!

Anyway, I'll never play ME3 now. The first was masterful, but the bloated and unfocused sequel divorced me from the franchise in one fell swoop. And after the farcical response of the devs after the outcry over the ending (by the spoilt brats), I have no interest in finding out "how it all ends". Bioware should have stuck to their guns, and at least then they'd still have my respect as storytellers.

Hey, Quint! I still read this place regularly; didn't realize how seldom I was posting. I loved ME2, so I can't quite speak to your criticisms. I will say that ME3 is much more plot-centric, retaining all the rich characterizations of ME2's loyalty missions while keeping the focus singular (stop the Reapers, obviously). And some of the sci-fi and RPG elements from ME1 return. The gameplay and direction certainly continues the direction established by ME2, however.

#1539 Quint

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Posted 23 May 2012 - 10:28 PM

Hmm, yeah, it was those bloody loyalty missions which got on my tits! There was too much of an ensemble for my taste, too many backstorys which I wasn't interested in. But being a bit of a completionist, I had to do 'em all. That's why I much preferred the original - it had a smaller cast of wingmen and so I felt the plot was more focused on getting me to the end, instead of padding the story out. Plus I felt I got far more attached to those fewer personalities than I ever did for any of the support in ME2. There was just too many for me to care about.

#1540 king mark

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Posted 23 May 2012 - 11:53 PM

Is Kelly in ME3?

#1541 Henry Buck

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Posted 24 May 2012 - 01:01 AM

Hmm, yeah, it was those bloody loyalty missions which got on my tits! There was too much of an ensemble for my taste, too many backstorys which I wasn't interested in. But being a bit of a completionist, I had to do 'em all. That's why I much preferred the original - it had a smaller cast of wingmen and so I felt the plot was more focused on getting me to the end, instead of padding the story out. Plus I felt I got far more attached to those fewer personalities than I ever did for any of the support in ME2. There was just too many for me to care about.

ME2 shipped with too many squadmates, and the additional ones from DLC pushed it way over. I did find them very endearing characters, though. Anyway... ME3 has only six squadmates, plus one from DLC. Everybody from ME2 returns, but mostly only in cameo roles, since any of them could have died in ME2 and couldn't really have been made integral to the plot. The ME3 squadmates are very well developed and never ask you to divert from the main mission. Although I was disappointed that
Spoiler




Is Kelly in ME3?

Yeah, she doesn't serve on the Normandy though.

#1542 Quint

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Posted 24 May 2012 - 06:50 AM

Six is far more reasonable! I dunno, maybe I'll play it at some point further down the line. The rpg-lite option.

#1543 Wojo

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Posted 25 May 2012 - 01:10 PM

I downloaded BGB, the first GameBoy emulator that I've found that's new enough to support my X360 gamepad. Playing Donkey Kong with the full ability to do all the hand stands and backflips that the actual device can do -- and be able to save progress, which my almost 20 year old cartridge cannot do because its internal battery has died -- is total bliss. So long Skyrim! You've been supplanted by Donkey Kong, and soon, Day Z!

I kid, I kid. I got to the Greybeards and learned some new shouts, and then they gave me a new fetch quest. A fetch quest! How original!
I suggest a full frontal assault with automated laser monkeys, scalpel mines, and acid.

#1544 Quint

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Posted 26 May 2012 - 09:29 AM

Nearly done with Rage. I still can't get my head around how they made it work on this generation of console hardware. id are indeed the wizards of all things gaming tech.

Yesterday I bought the new Ghost Recon. I have always given the series a wide berth, but they've changed direction a bit with this latest one and made it a faster paced team based shooter, online. It's like Gears of War; without the shotgun spamming, which is right up my street.

Oh and I picked up a preowned Bayonetta for £5.

#1545 king mark

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Posted 26 May 2012 - 10:33 AM

Bayonetta is an amazing game

#1546 Koray Savas

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Posted 26 May 2012 - 08:06 PM

Nearly done with Rage. I still can't get my head around how they made it work on this generation of console hardware. id are indeed the wizards of all things gaming tech.

What do you mean? It's pretty much diet Fallout/Borderlands running at 60fps.

In 50 years Herrmann will be forgotten.


#1547 Quint

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Posted 26 May 2012 - 08:24 PM

Gameplay-wise, yeah. Visual fidelity-wise, no.

#1548 Quint

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Posted 28 May 2012 - 02:49 PM

Classic! www.eurogamer.net/articles/2012-05-28-bbc-news-mistakes-halo-unsc-logo-for-un

#1549 BloodBoal

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Posted 28 May 2012 - 02:54 PM

Epic lol.

'Forget the notes!' - Hans Zimmer, June 2013

 

hobbitskn.jpg


#1550 Koray Savas

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Posted 31 May 2012 - 02:54 AM

David Cage discusses Quantic Dream and Heavy Rain.

Nothing really interesting in this short excerpt aside from the Kara demo being a year old and only showcasing 50% of their new engine's capabilities.

In 50 years Herrmann will be forgotten.


#1551 king mark

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Posted 04 June 2012 - 05:43 AM

Well, I'm finished Kindoms of Amalur.

Overall I'd say it was superior to Skyrim in terms of long time play, but combat gets just as easy when you get the best gear later in the game. To make it more of a challenge I'd recommend just using the loot gear and not craft anything

#1552 Quint

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Posted 04 June 2012 - 07:57 AM

It's a tragedy what has happened to the game's dev.

Whoever is responsible for choosing a release date within a month of Skyrim's has to be the most incompetent producer ever.

#1553 king mark

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Posted 04 June 2012 - 08:20 AM

Well, now IGN reports they were saved by Epic games

#1554 Quint

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Posted 04 June 2012 - 08:34 AM

Yeah, some of the anyway. Good news. But it's still a dismal situation for the team who made Amalur and it's long gestating MMO.

#1555 Quint

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Posted 04 June 2012 - 03:31 PM

Finished Rage at long last. Good game, breathtakingly gorgeous. But about five hours too long and seriously undeveloped in key areas (story, variety, focus). 7/10.

#1556 Koray Savas

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Posted 04 June 2012 - 10:55 PM

E3 is upon us. I never liked how IGN blew up with a hundred different articles about everything and having to deal with laggy live streams, so I'll be waiting until the full conferences are available to view in a couple days.

I'll be watching Sony's live though. Looking forward to seeing what they have in store. Perhaps perhaps a release date for The Last Guardian? I hope that doesn't turn into another Gran Turismo 5.


In other news, IGN posted an article describing how they sent out anonymous surveys to 35 trusted developers about the next-gen consoles. 60% said that as of January 1, 2014 they will no longer develop games for the current gen. I guess that means the new systems are gonna be out next year. Still feels early to me.

More concerning: 80% said the new Xbox is easiest to work with and that they expect it to be the sales leader for the first 5 years. With Sony's stock being the lowest since 1986(?), that's not good news.

In 50 years Herrmann will be forgotten.


#1557 Quint

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Posted 04 June 2012 - 11:02 PM

Microsoft's was garbage. Just when I thought they couldnt get anymore out of touch, they come out with Kinect intergrated sports games and some CoD timed-exclusive DLC. Whoopy fucking do.

THANK FUCK FOR HALO 4.

My only reason for watching the show this year, it looks absolutely spectacular. Better even than Bungie.

#1558 Koray Savas

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Posted 04 June 2012 - 11:08 PM

After a fantastic 2011, this year is feeling light for Sony. The Last Of Us is the only title I'm really looking forward to. Twisted Metal and Starhawk are kinda meh. PlayStation All-Stars Battle Royale might be fun, but I think that's it.

In 50 years Herrmann will be forgotten.


#1559 king mark

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Posted 05 June 2012 - 12:29 AM

Microsoft's was garbage. Just when I thought they couldnt get anymore out of touch, they come out with Kinect intergrated sports games and some CoD timed-exclusive DLC. Whoopy fucking do.


They really push that Kinect crap. No real gamer wants it , only kids and "families".

#1560 Koray Savas

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Posted 05 June 2012 - 02:28 AM

The Sony conference just finished. Overall quite lackluster, aside from Beyond and the amazing The Last Of Us gameplay preview. What a fucking powerhouse of a game that's gonna be. Its violence is visceral and ugly, this is not the Hollywood blockbuster that was Uncharted.

Ellen Page as a video game protagonist is an interesting idea. Quantic Dream is sure to deliver a unique experience.

The Wonderbook stuff looks godawful, but could provide some interesting innovations for kids and educational gaming. Seems like their imagination was bigger than what they can actually do technologically, the demo was a mess.

As average as Assassin's Creed started, it seems to be getting exponentially better with each entry.

In 50 years Herrmann will be forgotten.





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