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ChrisAfonso

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Posts posted by ChrisAfonso

  1. On 1/29/2021 at 3:27 PM, mstrox said:

    Has anyone heard Kraemer's Doctor Who/Big Finish scores?  Worth picking up?  I love the Who TV scores from Gold and Akinola, and wouldn't mind having more in either of those styles.  I like Kraemer's Mission: Impossible score welll enough and haven't heard anything else, and sci-fi/adventure is much more my scene than action or spy music.

     

    I have a few of the box sets he scored, though mostly non-Doctor stories about other characters from the universe - "Missy", "The Paternoster Gang", etc. I'd recommend them - apart from the music being very enjoyable (and very Kraemer in style, not a copy of Gold, or Akinola - mostly a mix of adventure/whimsical/mystery idioms), the stories are fun to listen to, the voice acting is great, and most of the sets contain a lengthy suite of Joe's score at the end, which alleviates the fact that there only has been one standalone soundtrack release so far.

  2. I'm about 3/4 through The Pathless, and the music works really well in the game, often becoming part of the landscape, but stepping into the spotlight every once in a while with spectacular effect.

    The already mentioned behind-the-scenes videos on his youtube channel are highly recommended, great look into the process (and who doesn't love to watch raw session footage?)

  3. On 11/9/2020 at 11:35 PM, Falstaft said:

    One of the most inexplicably excised sections of a cue on a Williams OST. Up there with two other notorious cuts, from ROTS "Lament" and "It Can't Be." Can't think of any others quite as egregious. 

     

    The "It Can't Be"/Anakin's Dark Deeds one has always puzzled me, such an awesome moment (though already simplified on the way from orchestrated score to recording - there's an additional trumpet flourish he apparently cut on the stage?). Trying to rationalize it, I'd guess it's JW's inner Thor? The track indeed flows better in reduced form, at the cost of an incredible moment, taken in isolation - it does seem like two consecutive climaxes in the complete cue.

  4. On 10/5/2020 at 4:08 PM, Jay said:

    I had an idle thought this morning about how massively different the reaction to Intrada's War of the Worlds expansion would have been if there had been no recording session leak and no sheet music leak.

     

    To only learn now that the ending was revised 4 times, that there are 2 different prologues and epilogues, that the Entrance to Boston had 2 different inserts, that 3 OST track had music written especially for it in them, etc....

     

    As cool as it's been to have all this knowledge and have all this music clean already for the past decade, it does make these specialty label expansions less special in a way.

     

    As the leaks completely passed me by and I didn't dive into this score much before now, all of that, and the older discussion in this thread, is very fascinating to read and discover :)

  5. Regarding Voyeur, Schyman has a suite (with sheet music!) on youtube: 

    The description sheds some light on the circumstances of its creation, so I guess the questions are "do interactive movies count as a games?" (whole other can of worms) and whether the ensemble size matters...

  6. On 7/29/2020 at 7:14 AM, HunterTech said:

    So unless there's some forgotten game that has it, Gia could very well claim that particular title.

     

    That would be Garry Schyman's Voyeur for the CD-i from 1993, which according to the composer was recorded with a small orchestra.

  7. 1 hour ago, Richard Penna said:

    But, as mentioned in one of the YT comments, those Mario effects and theme are way OTT. Maybe they're trying to show what's going on inside Aaron Paul's head, but it feels wrong for the scene.

     

    This might be comparison bias with the episode as aired, but I thought the concept stated at its beginning - that the drug would totally flash the user - was played much too subtle, so this was actually much more in keeping with the supposed premise.

  8. I like it - it brilliantly plays with the concept of genre perception distortion and IMHO takes the weakness of the scene (as elaborated above: too little genuine tension for a supposedly dramatic chase) and full-on acknowledges it by turning it into "it's like a game". The mix between the chiptune/rock/orchestra hybrid elements sounds very well done, too.

  9. On 5/15/2020 at 9:29 AM, Laserschwert said:

    I wish they wouldn't waste their time with Mario music though. "Sam & Max Hit the Road" would make for a great live-recorded jazz soundtrack.

     

    Why not both? I'd hope they make more if this sells well.

  10. Here's also a small look behind the scenes:

     

    This album is a great listen! Materia Collective is putting out awesome VGM arrangements time and again (like the fully orchestral "Hero of Time" OoT concept album a few years back).

  11. 1 hour ago, DrTenma said:

    Isn't it similar of what Lucas did in the prequels? There's a lot of micro-editing, tracked music (with weird decisions: I still can't understand why Lucas thought reprising the area music during Anakin's march to the Jedi temple was a good idea, or even an ok idea), etc. 

    That is actually a rare case that I don't mind so much, because the cue was dialled out of the original arena scene and so was used for the first time in the temple scene.

    What's bad about it is the fact it's repeated twice in a very noticeable way...

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