Jump to content

Docteur Qui

Members
  • Posts

    5,000
  • Joined

  • Last visited

  • Days Won

    4

Posts posted by Docteur Qui

  1. http://sndup.net/sk85

     

    I did my own version of a credits suite as well (please delete if not allowed). I used the following:

     

    - Raiders March - New York, 1969 from DoD (I quite like the robust performance of this, but I pitched it up a semitone which sped it up, and it's much better faster IMO)

    - Raiders March from KotCS for a short transition

    - End Credits from TLC for a short transition

    - Prologue to Indiana Jones and the Dial of Destiny - pretty much the entire track minus the short intro

    - The last big statement of Helena's Theme, using the Marion's Theme quote to transition back into the Raiders March

    - Raiders March from KotCS again, to finish it off. I tried to bring back the recording from DoD but the arrangement, key and tempo made it too difficult. 

     

    It's a very satisfying listen, though truth be told I actually quite like the theme suite being at the beginning of the album - it makes sense as an overture and really sets you up for all the themes throughout.

     

  2. On 11/07/2023 at 7:58 PM, TBO1711 said:

    It sounds like Ncuti Gatwa might be only doing 2 Series of Doctor Who unless I read wrong

    “[Theatre] kept me warm and it held me all night, even if I was broke. But I’m planning on getting back to it next year, after I finish season two of Doctor Who,” Gatwa told Rolling Stone UK.

     

    That statement doesn't necessarily mean he's not doing any more series after the second, but just that he's going to start working on other things as well after that time. It could've been in his contract that he couldn't take any other roles until that time, or (more likely) is the fact that the new production will be a well-oiled machine by the end of 2024, and scheduling will be much easier.

     

    The whole interview is well worth a read, even just for the gorgeous photo shoot they did with Ncuti and the outfits he's wearing. He touches on Doctor WhoBarbie, and Sex Education - the latter of which he's surprisingly frank about through some criticism. He has such an exciting and alluring energy about him and I can't wait to see him in action as the Doctor. Not to mention just how beautiful he is.

  3. 9 hours ago, Marian Schedenig said:

     

    And Hogwarts Forever being the Gryffindor theme…

     

    He wrote Hogwarts Forever to be the school anthem, it has lyrics and was recorded for the film. You can hear it on the LLL set! A better example is Hedwig's Theme, I can only think of two scenes across the entire franchise where it's used when the owl's actually featured... and neither of them were Williams' scores (GoF and DH1).

  4. To me it sounds more like the Russian brass motif from KOTCS was the inspiration, or some of the brass chorales in the Prequels (especially ROTS). I don't know this for certain but I was under the impression that this film and the sequel trilogy were only temped with Williams' own music, nothing from any other composer. Personally I think that's a mixed bag... I wish they'd gone to Williams' own inspirations for these films and tapped into Stravinski, Korngold etc, or branched out with some other "great" composers (i.e. not contemporary).

  5. Perhaps I should give The Doctor, The Widow etc another go. I just remember disliking it quite a bit at the time, although I also didn't care much for The Husbands of River Song the first time I saw it and now I'm quite in love with it. The mistaken-identity scenes are rather delicious, and Capaldi feasts on the dramatic irony - I love when he pretends to have his mind blown by the TARDIS. And maybe I'm softening a bit, but those last few emotional scenes get me every time.

     

    10 hours ago, Tallguy said:

    Yeah, I love the ending. That was when I knew Moffat was leaving. He tried to wrap up that thread before and I didn't buy it at all. But for reasons I still don't entirely understand this one worked for me. Probably just the performances.

     

    Interestingly, at the time of writing it was actually going to be Moffat's final episode - Chibnall wasn't ready to take over yet and Moffat stayed on for another series. A fact that we're all eternally grateful for as otherwise we wouldn't have had the superlative highs of series 10 with Bill, Nardole, Missy and Twelve. What a treat they all were to watch.

  6. 10 hours ago, Sweeping Strings said:

    Here's an arrangement that's definitely 'different', courtesy of comedian Bill Bailey. 

     

     

     

    I love this routine, it's where I got my username from!

     

    Bill Bailey should've been in more Who. He was wasted in that Christmas special (the only Moffat ep I haven't rewatched, it was so bad) - I'd have loved him in a Nardole-like companion role.

  7. 47 minutes ago, Signals said:

     

    Hopefully that means purchases will transfer over. The fact you need to keep buying the same game if you want to play it on subsequent systems is ridiculous. Fair enough if there's been a major upgrade and labour has gone into it, but not if it's a straight port. Though saying that I imagine the days of purchased games are coming to a close with the rise of the subscription model.

  8. On 26/06/2023 at 10:31 AM, Signals said:

    Some of those were just rech demos, and never intended as games, for example the realistic Wii U Zelda video.

     

    You're right, that Gamecube one was also just a tech demo. 

     

    I love the story behind Toon Link - it was his expressive eyes and facial features that convinced Miyamoto to greenlight Wind Waker's direction (if I'm remembering correctly), and it shows in the gameplay. Any time you stand near an object of interest Link will look over at it, it's a little thing but it's carried through every game since.

  9. On 23/06/2023 at 11:10 PM, Jay said:

    I was kinda hoping they'd "quickly" make an Odyssey 2, and then save a huge, grand new idea for a launch Mario game for the next system

     

    I get the impression that Nintendo works very fluidly with its development, and if there even is a plan for a game at any one stage it may be all but scrapped as new ideas are discovered and implemented. I'm reminded of the trailer for a Gamecube Zelda game featuring Link and Ganondorf in a sword fight which ultimately became the drastically different Wind Waker, or the rumoured sequels to Mario 64 that were either scrapped or developed into Mario Sunshine. They certainly don't seem against the idea of jettisoning prototypes and months or years of work if a more promising idea arises - that's a luxury afforded only to the top game development companies and their flagship IPs (Naughty Dog also come to mind).

  10. I'm dying to know what the next gameplay "hook" will be for the 3D Mario. We've had Fludd (Sunshine), Luma/spinning (Galaxy) and Cappy (Odyssey). I can imagine they could spend years just playing around with the concept before an actual game even materialises. No doubt it's tied directly into whatever the next console is, which we also have no clue about. It could be a 4k, more powerful Switch, or something else entirely. I hope they keep the hybrid model though, I really love it.

  11. On 22/06/2023 at 1:19 AM, Jay said:

    But, maybe they spent the year they added to the schedule for polish, to also do all the DLC work, and it will all come out by the end of this year.  Who knows.

    Or, maybe there won't be any, and they've begun working on the next game instead :)

     

    Ohhh don't jinx us... This whole game exists because it was an idea for DLC that got out of hand. I admire Nintendo's work ethic and polish, but please, keep a lid on it this time!

  12. 10 minutes ago, MedigoScan said:

    Arent extended batteries gated behind boss progression?

    The shops I visit dont want to restock at all.

     

    Not that I know of - I assumed they re-stock every blood moon, but  perhaps not. That said, there's quite a few Zonai vendors in the depths so you'll likely come across another one soon. Spoiler text if you don't want to know where they all are:

     

    Spoiler

    There's an abandoned mine underneath every above ground settlement (Hateno, Tarry Town, Kakariko, Goron City etc), with a construct selling crystallised charges. If you follow the statues int he depths each will direct you to a mine as well.

     

    EDIT: I just looked it up and apparently one in-game day and a loading screen is all you need for the Forge Constructs to restock. So I imagine you can sit by a campfire overnight and then warp to the vendor, or save and reload while you're already there. 

  13. On 22/06/2023 at 7:09 AM, TolkienSS said:

    Maybe they should get cracking on Mario Odyssey II instead of doing YET ANOTHER Mario sidescroller.

     

    I imagine the next 3D Mario game has been in development for a while, it'll probably be the launch title for whatever their next console is. And it won't be Odyssey 2, they rarely do direct sequels with the notable exceptions of Galaxy 2 and Tears of the Kingdom.

  14. 6 hours ago, JohnnyD said:

     

    I am saving them up to convert to energy cells. I'm waiting until I accumulate at least 4,300 crystallized charges; that should be more than enough to provide all 16 energy cells.


    Why haven’t you had them converted as you go? Seems a little odd to me - you could’ve had an extended battery this whole time! I guess if you’re not using devices very often then it doesn’t matter as much, but I still don’t really get it :lol:

  15. 5 hours ago, Jay said:

    I went to the robot dude north of Lookout Landing to try to increase my battery. I couldn't believe that when I gave him 100 crystalized charges, i only got 1/3 of battery!

     

    Sounds like a late-game thing for me

     

    I guess that's cause you haven't spent much time in the depths - that's where all the zonaite is that you can exchange for crystallised charges (rather than exchanging the Zonai charges, which I save for buying Zonai devices or boosting the battery in emergencies). You will pick up a lot of zonaite in the depths, so you'll fill it up before you know it. I think I'd nearly filled all of the battery by the time I did the last of the regional phenomena - it really is very useful, especially for powering your vehicles for exploration. The depths are so covered in gloom that vehicles become almost a necessity to get around. 

  16. You know it's just occurred to me that this game takes the series' title - The Legend of Zelda - and really goes with it. Of course most of the games feature princess Zelda, and some kind of expansive story where you must find and/or rescue her. But one of the main quests in this game (not a spoiler if you've played more than a few hours) is going around and investigating rumours about Zelda all over Hyrule; you're quite literally in the midst of her legacy, her legend, as its being constructed by the people around the land.

     

    (minor spoilers regarding that same quest line, but chances are you've unlocked the memories or done enough of the mission to figure out what's happening):

    Spoiler

    Part of the investigation involves debunking rumours that would diminish Zelda's reputation in the eyes of the community, which is ultimately revealed to be a ploy by the antagonists. In this sense, Ganondorf and the Yiga clan have weaponised the legend of Zelda for their own aims, and Link must intervene to preserve her good name.

     

    It's a nice detail.

  17. On 26/08/2020 at 4:58 AM, JohnnyD said:

    This is great. I always love an opportunity to see films the Maestro has done the music to with nothing but the music.

     

    This score in particular is such a theatrical experience. It's wall-to-wall music which is unheard of these days; operatic in scope and storytelling. You can listen to the complete score from start to finish without any pictures and know what's happening beat by beat and not miss a thing - something I do at least once a year. 

     

    6 hours ago, Holko said:

     

     

    Thanks for sharing! I think "Arrival at Hogwarts" is my favourite scored moment from any film. It's legitimately awe-inspiring, and gives me chills whenever I hear it.

  18. Has anyone else finished the main quest? I did about a week ago, I'd be interested to hear other people's thoughts (I'll keep it all in spoiler tags, including my overall impressions, as even quality judgements can spoil things)

     

    MAJOR spoilers here:

     

    Spoiler

    I thought the final confrontation was a rollickingly good time, and miles better than BOTW's ending. Getting through the depths of the depths was a decent challenge, and the waves of enemies you fought alongside the sages was a bit of fun - but also highlighted how unintuitive the game's implementation of sage powers was. It's utter chaos having all five of them active at once and trying to locate the one you're looking for, only to accidentally activate the wrong one. They also clutter the screen something shocking - though at least in the final fight it's actually the sages themselves who all look very different, as opposed to the virtually indistinguishable ghost versions when you use them elsewhere in the game. Assigning them to a button or ability wheel would've been so much better and it remains my main gripe about the game.

     

    The fight with Ganondorf was very satisfying. I kinda wish there were more fights with humanoid enemies in BOTW/TOTK - there's something exhilarating about having to really strategise with your swordplay, shield timing, dodging and parrying with an enemy who can do pretty much all the same things as you. Those kinds of encounters were always my favourite in previous games (Stalfos in OoT, Darknuts in WW, Girahim in SS etc.) I loved the little touch of Ganondorf being able to dodge and getting his own bullet-time! I sliced through him pretty handily though as I had hoarded a few Lynel Saber Horns to fuse to the Master Sword, and then we took to the skies for the final showdown.

     

    loved this part of the battle, it was absolutely thrilling and a genius way to incorporate what is probably the most fun new thing in TOTK - skydiving. The battle itself isn't difficult (at least not after 130+ hours of exploring), but nonetheless a lot of fun. Then we get quite a few extra things - Zelda being transformed back into human form by Rauru and Sonia, then having to save her (in a great parallel to the opening sequence of the game, only this time you do manage to clasp her hand), then saying goodbye to Mineru. The latter wasn't particularly affecting to me, largely because we don't spend a lot of time with Mineru. She's the last sage that you unlock, and she's only in a couple of the Tear memories, so it didn't really feel as emotional as the game wanted it to be. On the other hand I was genuinely elated that Zelda returned to human form and got a happy ending. Her earlier sacrifice and transformation into the Light Dragon really upset me (in a good way), it wasn't the kind of gut-punch I was expecting from a Zelda game and I really thought we weren't going to see her again. I know this version of Zelda is quite divisive, but I've always really liked her and her voice actor's performance. They did a good job at making her a fully realised character and it was smart to give her the emotional journey in both games considering Link's trademark muteness. Her absence in the game's world is very keenly felt, and smartly incorporated through the ways in which characters talk about her and her actions in the communities since the Calamity.

     

    I'm still going with the game, gotta finish those shrines and find all the light roots and armour sets, but I'll share my overall thoughts on the entire game as they come to me. I have a fair few gripes, but it's still a spectacular experience.

  19. Yes, the magic wand/rod/sceptre throws out three elemental balls while all other fused weapons only spit out one at a time. It's useful in the heat of battle when you don't have the luxury of precise aiming - three fireballs are more likely to hit a moving target - but otherwise I don't really think they're worth it. You're better off fusing a gem to a weapon with an already-high attack power. I'll sometimes fuse the Master Sword with a ruby; it makes short work of the plentiful ice enemies in the cold regions, and the heat coming off of it works in place of cold-resistant armour or meals/elixirs.

×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines.