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Posted

@Marian Schedenig thanks for the detailed and extensive post. I am not really familiar with games from the previous century (the only game older than 2002 or so that I played was Panzer General...) so thanks for filling the gap.

 

The kind of cultural angle you are taking is probably worthy of a book in itself.

 

So you are saying, that Williams led to a rosier trajectory for Spielberg's choice of film projects AND saved the LEGO brand? I am beginning to think that if Williams was never born, Biff Tannen would be running the Hill Valley. :lol:

Posted
5 hours ago, Sunshine Reger said:

So you are saying, that Williams led to a rosier trajectory for Spielberg's choice of film projects AND saved the LEGO brand? I am beginning to think that if Williams was never born, Biff Tannen would be running the Hill Valley. :lol:

 

Well, they started out with Sugarland Express, certainly not a typical project for either of them. Then came Jaws, with the famous anecdote of Spielberg initially not taking Williams seriously when he played him the main motif. Who knows how Spielberg might have developed with a different collaborator (even Goldsmith)? And I think it's safe to assume that Star Wars might have had much less impact without the Williams score. The video gamers and developers of my generation at least were immensely influenced by that whole butterfly effect tree that began with Sugarland Express. And yes, it's widely accepted that Star Wars probably saved LEGO, so without that, it would just be another thing people remember fondly from the 90s and before. Or to put it differently: Without Williams, Michelin would probably be the biggest tyre manufacturer in the world. ;)

Posted

Enormously long posts that I won't be able to read in full at the moment, but one of the first all-orchestral videogame scores was Bruce Broughton's HEART OF DARKNESS from 1998. I don't think there's anything in it that screams Williams, but Broughton always had some Williams-isms in his music, so there's that. Obviously, there's an influence in all the games that Williams originated (be it STAR WARS or JURASSIC PARK or HARRY POTTER or whatever), but I haven't really noticed any other influences -- unless you talk more generally about the neoromantic style, of which there are plenty predecessors.

Posted

Don't have the time or ability right now to go too deeply into this, but:

 

"The Imperial March" is hugely influential. You can hear riffs on that basic idea in Final Fantasy VIFinal Fantasy XII (the "Intro Movie" track from this game also has a strong Williams vein running through it), Dual Orb II, and Breath of Fire, just off the top of my head.

 

Much of Yuzo Koshiro's music for ActRaiser is riffs on Williams's style. (Excepting the credits theme, which borrows the 20th Century Fox fanfare.)

 

It will be of absolutely no surprise that Gordy Haab's music for the Star Wars videogames (also Jesse Harlin, Wilbert Roget II, Stephen Barton, Kyle Newmaster, and Mark Griskey's music for SW videogames) and James Hannigan's music for the last four Harry Potter videogames—the first four HPs are scored by Jeremy Soule (who also scored the first Knights of the Old Republic) in his usual style—sound very much like JW. 

  • 1 month later...
Posted

Now that's the kind of original content JWFan is best at providing!  Very interesting stuff!

Posted
3 minutes ago, terry93d said:

it seems probable that Bruce Broughton's Heart of Darkness

 

Generally, I think Broughton is more of a Goldsmith fanboy than a Williams one. Williams surely had an influence on him (like any other film composer of that generation), but I guess to just an average extent.

Posted

Dino Crisis 2 comes to my mind, composed by Sayaka Fujita and Makoto Tomozawa. 

 

I read somewhere that it was influenced by Jurassic park The Lost World soundtrack. I love it! You can hear the Lost World vibes, militaristic sound, a lot of timpani and so on. :)

  • 3 weeks later...
Posted

Forget Gordy galactic swashbuckling Haab... this has to be the most Williams-notWillams track I've ever heard. And it's a nice theme in its own right. Fast-track this guy. I thought it was actual Williams/Mancini first.

Posted
3 hours ago, Dr. Know said:

There are certainly many Potter-related video game scores that are inspired by JW's work.  Among my favorites:

 

 

 

That was very good.  That kind of nice major key melody Hollywood doesn't permit anymore.  I hear equal amounts of Silvestri comedy mode though (think Stuart Little or THE CROODS) or William Ross's My Dog Skip (an underrated score)

  • 7 months later...
Posted
On 11/09/2024 at 9:59 PM, Laserschwert said:

On Fate of Atlantis the trio went completely loose, as only the Raiders March is used throughout the game, but with even more original compositions covering everything else. Granted, I don't hear many Williams influences in the original tracks (although the Atlantis theme seems to be heavily influenced by the Grail theme), but they fit the sometimes interwoven Indy theme well enough. 

Is your album for this one now complete? 

I saw here you were still working on the End Titles track:

http://raven.theraider.net/threads/fate-of-atlantis-soundtrack.4204/page-2#post-625910

(I just discovered your work and it seems very promising.)

Posted

Thanks! It's far from "complete" (given there's like 3 hours of music in the game), but that's not what I'm aiming for anyway. I want it to be more of a curated highlights album, but even that requires like 10 or 15 more tracks until I would call it finished.

 

The end credits are one of the bigger chunks missing (especially since I would like to expand it a bit, to include more themes from the game and a proper statement of the Raiders March), as is the Atlantis finale, which is beast in terms of complexity.

 

Then there's several more locations I haven't covered at all yet, (like Iceland, Tikal, Monte Carlo, Africa) no proper statements of the Nazi March, the Nur-Ab-Sal theme, most Atlantis cues, the fistfight theme...

 

So yeah, there's still a bunch of stuff missing that NEEDS to be included.

Posted

Are you Rich Douglas, Laserschwert?

Posted
15 hours ago, Laserschwert said:

Thanks! It's far from "complete" (given there's like 3 hours of music in the game), but that's not what I'm aiming for anyway. I want it to be more of a curated highlights album, but even that requires like 10 or 15 more tracks until I would call it finished.

 

The end credits are one of the bigger chunks missing (especially since I would like to expand it a bit, to include more themes from the game and a proper statement of the Raiders March), as is the Atlantis finale, which is beast in terms of complexity.

 

Then there's several more locations I haven't covered at all yet, (like Iceland, Tikal, Monte Carlo, Africa) no proper statements of the Nazi March, the Nur-Ab-Sal theme, most Atlantis cues, the fistfight theme...

 

So yeah, there's still a bunch of stuff missing that NEEDS to be included.

Ah, thanks for the update. 

I hope one day you'll get to the rest. 

After all, Indiana Jones is Better Than Everything!

Posted
5 hours ago, Thor said:

Are you Rich Douglas, Laserschwert?

Neither rich nor Douglas. 

 

But no. I simply wasn't happy with any of the (many) other fan versions of the FOA soundtrack. I felt they were either to RCP-ish, or just too sloppy. No idea how well mine fares, though.

Posted

I like the Rich Douglas version. Beefed up a bit, but still faithful to the original. But it's getting old, probably close to 20 years by now?

  • 5 months later...
Posted
On 28/9/2024 at 2:33 PM, Dr. Know said:

There are certainly many Potter-related video game scores that are inspired by JW's work.  Among my favorites:

 

 

 

First minute or so reminds me of “Somewhere In My Memory.” What an awesome find!!

Posted

He had a very big impact on the orchestral scores I worked on.  His name was brought up frequently for stylistic references.

Posted
26 minutes ago, karelm said:

He had a very big impact on the orchestral scores I worked on.  His name was brought up frequently for stylistic references.

 

In a vague, undefined sort of way? "Make it sound more like JW"? Or more specifically certain techniques of orchestration, chord progressions, etc?

Posted

The original Star Fox on the N64 has to be the biggest and most obvious homage to the John Williams style, at least that I've heard.

 

 

 

Posted
23 hours ago, Jilal said:

 

In a vague, undefined sort of way? "Make it sound more like JW"? Or more specifically certain techniques of orchestration, chord progressions, etc?

 

It was usually something like "Make this sound Williamsy" and we both understood exactly what was meant but probably because of many prior hours talking about Williams' writing style.  So a bit of both.

Posted
On 21/10/2025 at 9:26 AM, Quintus said:

The original Star Fox on the N64 has to be the biggest and most obvious homage to the John Williams style, at least that I've heard.

 

 

 

SNES*

Posted
1 hour ago, Little Ghost said:

SNES*

 

Oh yeah my bad. I forgot the cartridge shipped with the special chip installed!

  • 2 weeks later...
Posted

I know nothing about this topic but....

Tonight I heard music for something called LEGEND OF ZELDA which sounded like SW/ IJ crossed with THE RIGHT STUFF

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