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Restored Isolated Scores: Homeward Bound


Holko

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For the 1996 sequel, Disney turned to the tried and true formula - copypaste the major beats of the original so the same thing happens to the same characters, and place it in a more comfortable and accessible location. The family drama this time is that Jamie doesn't play with Chance enough anymore, and so Chance is less motivated to return home when he finds companionship. Thus we get Homeward Bound II - Lost in San Francisco.

Broughton, however, did not do a copout job at all, I don't think there's a single bit of copypasted music from the original. He was inspired by the location change and consequently the score has a much more urban and contemporary feel than the timeless sweeping rural first score - we have synths, saxophone, rock percussion, metal percussion, spoons, harmonica, bass and electric guitar.

 

All themes for the 3 main characters return, Shadow's theme of course still stands in for the major journey milestones, Sassy's theme makes an occasional appearance, and Chance's theme has evolved from the fiddly guitar folk theme to a fun percussive sound.

Broughton also added new themes for the new characters: Delilah, a love theme for piano or saxophone for Chance's newfound love interest, Rumble, a groovy action piece for the gang's confrontations with the first new villain duo, two tough-looking but not very smart city dogs, and The Blood Red Van, a somewhat bumbling march (with many varied settings) resembling Prokofiev's Dance of the Knights for the second villain duo, men who patrol the streets of Frisco picking up animals (stray or not) to sell to a lab for experiments.

 

 

This Is Home, Main Title - Right off the bat, Broughton picks up where he left off. After a brass fanfare, we drop right into a homely Shadow for the title screen and the new house's introduction. Chance jumps in with a new setting, for woodwinds and percussion. Broughton applies some fine dramatic tension scoring for comedy, then we get another quick Chance and Sassy for her introduction.

 

 

Nose Radar - More Chance and Sassy variations.

 

 

Chance Enters The Game - Another quick Chance on guitar.

 

 

Dog In The Outfield - Finally some full-bodied energetic Chances in the new setting, on brass and strings.

 

 

To The Airport - The family's flying to Canada for a holiday, but after the last time, they smartly take the pets with them. Journey variations score the start of a new adventure.

 

 

Gimme Another Chance - Ominous strings and flute score the animals being taken away to luggage, Chance being especially worried that he's being taken back to the Pound because he's been bad.

 

 

Airport Escape - Our first action setpiece, set to a Chance-related backbone. Sassy scores the cat once again being the jailbreaker, and a grand brass chorale Journey plays as all the gang are free and run back to the lobby.

They’ll Stop - The setpiece continues, this time all set to Journey variations - fragmented ones when they're confused where to go, a particularly excited one when they set off, and tense fragmented ones again as they're waiting for the plane to stop.

Run For Your Lives - The Chance-related idea comes back for the final stretch, the escape from the airport. Sassy plays in an unusual form as she climbs over the fence, and of course we get a triumphant and a playful Journey for the ending.

 

 

So We Walked - A nice little athematic connective cue.

 

 

Further Than I Thought - Journey plays on woodwinds as the gang realises they're really in for it again. The rest of the cue introduces the Blood Red Van in ominous, sneaky and more comedic settings.

 

 

In The City - Bright uptempo statements of Journey with a piano accompaniment.

 

 

Boy On The Porch - Some varied Sassy bits: a classic reading for her trying to work her charms on the boy, a ridiculous high-pitched one as Chance tries to copy her technique, then a deflated one as they all miss out on food. Bass and percussion at the end signal that the sound of the score is about to shift.

 

 

Dog Fight - Chance's playing around with the "goofy sidekick" dog is mostly scored comedically, but for Shadow's real clash with the "mastermind" and the entrance of Riley's ragtag gang of strays, the Rumble starts grooving. The harmonica at the end signals that this isn't the last we'll see of the bullies.

 

 

Delilah - The cue's centerpiece is the big chase, based on variations of Chance. As he then attacks Delilah, the score evokes the Van, but the mood sweetens quickly.

 

 

Chance Meets Delilah - Over curious string chords, piano introduces Delilah to Chance. However, things are less rosy when we cut back to the extended gang - the Blood Red Van is just around the corner, accompanied by perhaps its most threatening statement in the score.

 

 

In The Park - Romantic Delilah statements for guitar, then later saxophone, with a guitar interlude for Riley's backstory which curiously seems to ironically suggest the Family theme from the first movie, which is otherwise never reprised in this score.

 

 

Thinking Of Chance - As the family heads home, Jamie feels bad about his neglectfulness towards Chance, scored by a skeletal Chance.

 

 

Dog On A Date - This cue moves from a playful Chance to a warm piano then saxophone Delilah - but the ending is ominous as we cut away from the lovers.

 

 

Bungled Ambush - An ominous flute twirl and Van marks the event that will put a familiar side character in danger soon, but the mood is more playful when we spot the now reduced gang of Shadow and Sassy in the distance. The rest of the cue is a harmonica-focused blues for the two bullies, with a quick unused Shadow at the end.

Heroic Deeds - The house on fire is scored with a sudden violent reveal. Shadow and Sassy's quick decision to go in and rescue the boy and his kitten is followed by a reprise of the action motif from the opening of Airport Escape, then we get this score's equivalent of Molly's theme for the equivalent "rescuing a random child" scene, a heroic melody first played unsurely when Shadow approaches Tucker, then crying out triumphantly when they get out, and finally happily on strings when Sassy's out too. Shadow's theme of course appears as Riley's gang admires his courage, as Tucker thanks him, and as the extended gang leaves. Sassy also makes an appearance on comedic woodwinds when she appears carrying Tiger.

 

 

Post Bonk - An oboe figure almost suggesting a very slow Chance gives way to a piano Delilah as they're revealed... uhh.. you know, post bonk.

 

 

Hopes & Regrets - Delilah plays on guitar - she has now taken on Chance's instrument!

 

 

Let Him Go (+ revised opening) - Fun Chance variations for him playing around, with a more solemn section for Shadow's talk with Delilah. But The Blood Red Van soon arrives to interrupt playtime. The theme plays in full force for the reveal, but then changes into sneaky modes as they try to lure Chance in.

Chance Ensnared

Attacking The Van - I have no idea where exactly the split is with these 2 cues. Spoons pick up the rhythm and Van plays in multiple dramatic variations. Sassy plays as she once more proves to be the brains of the operation when in a tight spot. After a grand fanfare for the reveal of the living roadblock and a quick Shadow, the pace picks up again, and the Van theme plays in a crazy form, almost falling apart. The mood turns more comedic as the attack begins and the gang gets the upper hand, Shadow pops up again as he asks Sassy to do her part, her theme of course scoring her feats. As the gang starts chasing the crooks, the chase motif from Airport Escape and Run For Your Lives briefly returns, then the Van theme starts breaking down more and more as its drivers are defeated and humiliated. The sequence finishes with a buildup to a gloriously celebratory Journey as the van is driven into the water.

Fun While It Lasted - Delilah rejects Chance for his own good, and a dejected Chance on guitar gives way to a sad harmonica and piano Delilah as he walks away from the group, then on flute as she says goodbye to Shadow and Sassy, then on oboe, which continues into the next Shadow theme. Sassy plays on strings and Shadow on brass chorale as the two say goodbye to Riley.

 

 

Thing Of Beauty - After an ominous introduction, the Rumble returns, but a sudden fanfare disrupts it. From here it morphs into a rock piece with Chance interjections.

 

 

Over The Bridge - Woodwinds play the end of Journey, then a new development transitions it to a new, constantly rising piano Delilah. Journey plays again in hopeful form as the gang crosses the Golden Gate Bridge and the family heads towards them.

 

 

One Last Look - Broughton starts the cue, cutely playing the chords for Chance singing I Left My Heart in San Francisco, then he switches to what could be that last Delilah theme, on Chance's guitar.

 

 

Reunion II - Brass cries out as the truck seemingly hits Chance. Journey plays in a carefully happy way and is cut short as Jamie starts looking for Chance. It only plays fully triumphantly when it turns out he's fine and the second reunion is complete.

 

 

Delilah Returns - Chance is at home, but depressed. In a play on the first movie's ending, he hears a bark... but it's not Delilah. Broughton scores his rut very effectively, but it softens hopefully the second time he hears it... and then Delilah finally enters on strings, meekly at first, then turning romantic. Soft friendly music and a flute/oboe rendition introduce her to the family.

Delilah Stays - Delilah plays full force for Chance's joy when she's accepted as a part of the family, and his theme and a short reprise of action material from Delilah finish the cue.

End Credits - The piece starts with a reprise of the fanfare and Shadow theme from This Is Home, Main Title, extending and intensifying the latter. A unique dance bridges to a reprise of Dog in the Outfield. Then an obligatory Sassy statement connects it to a full Deilah reading assisted by saxophone, followed by Chances and a bunch of particularly playful and peppy Journey theme statements to close the book on this duology.

 

 

Let Him Go (original opening) - This version started later, and was much more energetically playful, the interlude also less moody. When Broughton rescored it, he took the energy level down and started the cue earlier, when Chance starts playing with the tire.

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