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Here is the Skyward Sword theme without SFX: www.youtube.com/watch?v=GhzCpsYWqSk

I'll post the video here, for those who are too lazy to copy/paste the URL.

http://www.youtube.com/watch?v=GhzCpsYWqSk

Finally, the very first orchestral Zelda score! Sounds good (although I had hoped the orchestra would feel a bit "bigger"). Can't wait to hear more.

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Just stumbled upon this:

It is the only orchestrated track of Ocarina of Time 3D soundtrack (why did they just recorded one track? I have no idea!). It features probably the best version of the main theme in orchestral form at 1:27.

By the way, if anyone was interested in buying the The Legend Of Zelda 25Th Anniversary Symphony CD, you should know that it seems that it will only be offered with Skyward Sword, and it will not be released individually.

Oh wow. I hadn't heard anything about these albums yet. I was planning on getting Skyward Sword anyway, so the Symphony CD is just double the awesome. :D

I don't have any of the Ocarina of Time albums, so I just found/ordered a used copy of that new 3D soundtrack from a "new" seller on Amazon for $25.

Hopefully that won't bomb out on me.

Also, regarding why they didn't redo the entire soundtrack, I found this interview where Kondo says he wanted it to "stay faithful to the Nintendo 64 sound... if you changed the sound like that, it wouldn't be Ocarina of Time!"

A lot of neat stuff in the 6 page interview: http://iwataasks.nintendo.com/interviews/#/3ds/zelda-ocarina-of-time/0/0

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He has a point.

Who? Kondo?

Yes. The nostalgia factor with Ocarina of Time is very high and that has to do (subconsciously or otherwise) with the original score. For better or for worse, it would feel like a different game with an orchestral soundtrack, and I don't think that was the goal they were intending to reach.

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Yokota didn't say anything about recording an orchestral soundtrack for OoT 3D. He only mentioned working on "slightly more up to date" arrangements. Maybe it would have been something like the sampled arrangements of Zelda Reorchestrated, which sometimes sound really good... but tend to miss out on the simple and reserved character of the music.

Yokota's one orchestral recording was just put at the end of the credits, right? If there's one thing about OoT's soundtrack that bothers me, it's that the main theme doesn't play over Hyrule Field when you're Adult Link. And I'm not one of those people that's always been outraged that the main theme is never stated outright in OoT. I just think it would have been perfect to show the passage of time and Link's gained maturity. The shoehorning of the main theme into Majora's Mask, on the other hand, was totally unnecessary.

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Just stumbled upon this:

It is the only orchestrated track of Ocarina of Time 3D soundtrack (why in the name of fuck did they just recorded one track? I have no idea!). It features probably the best version of the main theme in orchestral form at 1:27.

Firebird rip-off.

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If they reorchestrated everything, wouldnt it be too big for the 3DS's hardware?

Yeah, I thought about that, too. Maybe that's another reason why they didn't do it.

Yes. The nostalgia factor with Ocarina of Time is very high and that has to do (subconsciously or otherwise) with the original score. For better or for worse, it would feel like a different game with an orchestral soundtrack, and I don't think that was the goal they were intending to reach.

That's because of people like you that we were stuck for so long with MIDI-sounding soundtracks for Nintendo games. Shame on you! Thank god they're slowly changing that and starting to offer us orchestral soundtracks more often.

Yokota didn't say anything about recording an orchestral soundtrack for OoT 3D. He only mentioned working on "slightly more up to date" arrangements. Maybe it would have been something like the sampled arrangements of Zelda Reorchestrated, which sometimes sound really good... but tend to miss out on the simple and reserved character of the music.

Yeah, you're right about what Yokota said. Still, we could have had at least better sounding music!

By the way, not that anyone cares, but I never really liked Zelda Reochestrated. It is too much like a "We're trying to make it sound like an orchestra, but it still sounds MIDI" kind of thing

Yokota's one orchestral recording was just put at the end of the credits, right? If there's one thing about OoT's soundtrack that bothers me, it's that the main theme doesn't play over Hyrule Field when you're Adult Link. And I'm not one of those people that's always been outraged that the main theme is never stated outright in OoT. I just think it would have been perfect to show the passage of time and Link's gained maturity. The shoehorning of the main theme into Majora's Mask, on the other hand, was totally unnecessary.

I never noticed the main theme didn't appear even once in OoT! :P

Where does the main theme appear in Majora's Mask? It's been so long since I played this game, I can't remember.

Are you talking about Termina Field?

Firebird rip-off.

I don't know what kind of mud you've got in your ears (I don't wan't to say "shit", because that would be too vulgar), but that sounds nothing like the Firebird. Maybe you were talking about a remix...

Which Firebird? Stravinsky?

There is another Firebird?

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Yes. The nostalgia factor with Ocarina of Time is very high and that has to do (subconsciously or otherwise) with the original score. For better or for worse, it would feel like a different game with an orchestral soundtrack, and I don't think that was the goal they were intending to reach.

That's because of people like you that we were stuck for so long with MIDI-sounding soundtracks for Nintendo games. Shame on you! Thank god they're slowly changing that and starting to offer us orchestral soundtracks more often.

Actually, I'm more than happy about that. I loved Super Mario Galaxy and I can't wait for Skyward Sword.

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Yokota's one orchestral recording was just put at the end of the credits, right? If there's one thing about OoT's soundtrack that bothers me, it's that the main theme doesn't play over Hyrule Field when you're Adult Link. And I'm not one of those people that's always been outraged that the main theme is never stated outright in OoT. I just think it would have been perfect to show the passage of time and Link's gained maturity. The shoehorning of the main theme into Majora's Mask, on the other hand, was totally unnecessary.

I never noticed the main theme didn't appear even once in OoT! :P

Where does the main theme appear in Majora's Mask? It's been so long since I played this game, I can't remember.

Are you talking about Termina Field?

Yeah.

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Hey, I like Termina Field! And dare I say I prefer it to Hyrule Field from OoT! I find it fits the world Majora's Mask perfectly.

For the sake of it, I'll post the two cues for people who have no idea what we're talking about:

Wow, that Majora's Mask is spooky. REALLY spooky! He's looking at me! He's looking at me, I tell ya!

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I believe before it was just an informed rumor, or it was confirmed that there would be orchestral music, just not whether it would be fully orchestrated, or if just cutscenes and special events would be orchestral and the more technical "gamey" stuff would be MIDI.

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Stoked to hear about it, and no game series deserves it more... but I can't help but be annoyed at some of the video game community's reaction, mainly being "FINALLY, no more SHITTY MIDI". I mean, all of the Zelda games have had outstanding music regardless of the limitations. I'm able to look past the lack of live performance and unrealistic samples to the essence: well-crafted and influential electronic music. Without MIDI, Ocarina would have been an entirely different game - there would have been no instrument to play in-game and the ability to make the score respond instantaneously to on-screen events (battles, night-to-day etc) would have been virtually nonexistent.

I'm yet to hear an orchestral game track that I like more than "Gerudo Valley".

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Stoked to hear about it, and no game series deserves it more... but I can't help but be annoyed at some of the video game community's reaction, mainly being "FINALLY, no more SHITTY MIDI". I mean, all of the Zelda games have had outstanding music regardless of the limitations. I'm able to look past the lack of live performance and unrealistic samples to the essence: well-crafted and influential electronic music. Without MIDI, Ocarina would have been an entirely different game - there would have been no instrument to play in-game and the ability to make the score respond instantaneously to on-screen events (battles, night-to-day etc) would have been virtually nonexistent.

I'm yet to hear an orchestral game track that I like more than "Gerudo Valley".

People are only acting like that because Twilight Princess (which "should" have been orchestral) was MIDI.

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Yeah... MIDI was perfect for Ocarina of Time, Wind Waker, and the handhelds. I'd never ask for anything more. Only by Twilight Princess was it starting to wear thin. To be fair, the samples used in TP (yes, they are samples, not GM MIDI) are more advanced than those of OOT, but they just didn't measure up to the epic, filmic themes the game dealt in. I'd almost say Skyward Sword, from what we've seen so far, is less deserving of orchestral music, although I'm stoked to have it. It's a little more intimate and abstract than the "realistic" TP, and to an extent synth music is okay for that style.

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Stoked to hear about it, and no game series deserves it more... but I can't help but be annoyed at some of the video game community's reaction, mainly being "FINALLY, no more SHITTY MIDI". I mean, all of the Zelda games have had outstanding music regardless of the limitations. I'm able to look past the lack of live performance and unrealistic samples to the essence: well-crafted and influential electronic music. Without MIDI, Ocarina would have been an entirely different game - there would have been no instrument to play in-game and the ability to make the score respond instantaneously to on-screen events (battles, night-to-day etc) would have been virtually nonexistent.

I'm yet to hear an orchestral game track that I like more than "Gerudo Valley".

You do not understand why people say things like "FINALLY, no more SHITTY MIDI". It's not because they thought the music was shit. It's because they thought the music was kick-ass and would have been "kick-ass-er" in orchestral form. At least, that's the reason why I say such things. Yeah, Gerudo Valley is brilliant. Now, give Gerudo Valley orchestral version, and we're reaching new heights! I've said it many times before, I love Tal Tal Heights and The Ballad of The Windfish from Link's Awakening. But they sound horribly bad (this is Game Boy we're talking about!). So the thing is, I ain't gonna be able to burn them on a CD and listen to them "just like that" and enjoy them. Now give me an orchestral performance of these two cues, and rock on, baby!

Yeah... MIDI was perfect for Ocarina of Time, Wind Waker, and the handhelds. I'd never ask for anything more. Only by Twilight Princess was it starting to wear thin. To be fair, the samples used in TP (yes, they are samples, not GM MIDI) are more advanced than those of OOT, but they just didn't measure up to the epic, filmic themes the game dealt in. I'd almost say Skyward Sword, from what we've seen so far, is less deserving of orchestral music, although I'm stoked to have it. It's a little more intimate and abstract than the "realistic" TP, and to an extent synth music is okay for that style.

Even thought I'm pro-orchestra, as some of you may have guessed, I agree with what you're seeing. Orchestral music would have fit Twilight Princess perfectly, whereas I'm not sure Skyward Sword design will mesh well with that kind of music.. Still, I couldn't be more happier to finally get a true Zelda orchestral soundtrack!

It seems like all you guys talk about in here is Nintendo music.

Well, excuse us if they offer great music! Why don't you just create a "Uncharted: The Music" thread, and get the hell out of here?

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Yay! My OoT 3D disc arrived. Thrilling to finally own a copy of this "legendary" music. (See what I did there? It's The Legen... yeah.)

I remember falling in love with Hyrule Field years ago, before I ever considered myself a soundtrack fan.

The part starting at 2:34 still hits the spot.

Hyrule Field Main Theme :music:

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Stoked to hear about it, and no game series deserves it more... but I can't help but be annoyed at some of the video game community's reaction, mainly being "FINALLY, no more SHITTY MIDI". I mean, all of the Zelda games have had outstanding music regardless of the limitations. I'm able to look past the lack of live performance and unrealistic samples to the essence: well-crafted and influential electronic music. Without MIDI, Ocarina would have been an entirely different game - there would have been no instrument to play in-game and the ability to make the score respond instantaneously to on-screen events (battles, night-to-day etc) would have been virtually nonexistent.

I'm yet to hear an orchestral game track that I like more than "Gerudo Valley".

You do not understand why people say things like "FINALLY, no more SHITTY MIDI". It's not because they thought the music was shit. It's because they thought the music was kick-ass and would have been "kick-ass-er" in orchestral form. At least, that's the reason why I say such things. Yeah, Gerudo Valley is brilliant. Now, give Gerudo Valley orchestral version, and we're reaching new heights! I've said it many times before, I love Tal Tal Heights and The Ballad of The Windfish from Link's Awakening. But they sound horribly bad (this is Game Boy we're talking about!). So the thing is, I ain't gonna be able to burn them on a CD and listen to them "just like that" and enjoy them. Now give me an orchestral performance of these two cues, and rock on, baby!

I understand perfectly well. The wording just makes people sound ungrateful. I don't see the need for everything to be orchestrated anyway. Sure, a lot of OOT was written symphonically, but the Temple cues for example would not translate well to an actual orchestra as they relied heavily on synthetic sound effects. Not to mention the use of "exotic" instruments like steel drums, various guitars, eastern woodwinds etc that were accessible through samples, but unlikely to be used for recording purposes (monetary limitations).

Koray, I talk about Nintendo because I don't game much anymore, but when I do it's generally a Zelda or Mario game.

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but the Temple cues for example would not translate well to an actual orchestra as they relied heavily on synthetic sound effects. Not to mention the use of "exotic" instruments like steel drums, various guitars, eastern woodwinds etc that were accessible through samples, but unlikely to be used for recording purposes (monetary limitations).

:blink: Have you listened to "The Temple of Doom"? (the track AND score)

And I am sure some of the synthetic sound effects (like in the case of the Forest Temple) could be done chorally

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I never get the "wouldn't translate well to an actual orchestra" thing. With the right orchestration, you can make every damn cue work well. That's it. So yeah, as you said, there are monetary limitations and all that shit. But imagine if they could find a way to bypass that, I'm sure they could make every cue sound awesome with an orchestra.

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but the Temple cues for example would not translate well to an actual orchestra as they relied heavily on synthetic sound effects. Not to mention the use of "exotic" instruments like steel drums, various guitars, eastern woodwinds etc that were accessible through samples, but unlikely to be used for recording purposes (monetary limitations).

:blink: Have you listened to "The Temple of Doom"? (the track AND score)

And I am sure some of the synthetic sound effects (like in the case of the Forest Temple) could be done chorally

Because of course a heavily compressed orchestral score for a video game would have the same budget as an 80's Spielberg blockbuster. Again, they would unlikely have had access to any non-orchestral instruments or performers for such a project.

I can imagine a composer with access to an orchestra would feel obliged to utilize it fully, with that Hollywood sound. That kind of instrumentation can sometimes contradict the kind of creativity inspired by technical limitations.

Regardless, I'm looking forward to Skyward Sword, both game and soundtrack. But no-one could ever convince me that OoT would have been a better game with a recorded symphonic score.

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If there's one thing about OoT's soundtrack that bothers me, it's that the main theme doesn't play over Hyrule Field.

Actually it does, a very short snippet though. at 2:14/2:15

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I know, but in full. I think the existing field music is perfect for young Link. For when Link steps out of the Temple of Time after 7 years, I would have liked to have heard a musical evolution. A couple places like Kakariko Village have different music, so why not the field?

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The London Philharmonic Orchestra to perform Video Games Heroes, a video game music concert.

There will also be a CD released.

And here are the tracklist, cover and release date

Tracklist:

1. Advent Rising: Muse

2. Legend of Zelda: Suite

3. Call of Duty - Modern Warfare 2: Theme

4. Angry Birds: Main Theme

5. Final Fantasy VIII: Liberi Fatali

6. Super Mario Bros: Themes

7. Uncharted - Drake s Fortune: Nate's Theme

8. Grand Theft Auto IV: Soviet Connection

9. World of Warcraft: Seasons of War

10. Metal Gear Solid: Sons of Liberty Theme

11. Tetris Theme

12. Battlefield 2: Theme

13. Elder Scrolls: Oblivion

14. Call of Duty 4 - Modern Warfare: Main Menu Theme

15. Mass Effect: Suicide Mission

16. Splinter Cell: Conviction

17. Final Fantasy: Main Theme

18. Bioshock: The Ocean on his Shoulders

19. Halo 3: One Final Effort

20. Fallout 3: Theme

21. Super Mario Galaxy: Gusty Garden Galaxy

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I know, but in full. I think the existing field music is perfect for young Link. For when Link steps out of the Temple of Time after 7 years, I would have liked to have heard a musical evolution. A couple places like Kakariko Village have different music, so why not the field?

I completely agree.

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I'm gonna listen to the Dark Souls score. Just realized it was Motoi Sakuraba and I love Infinite Undiscovery and Star Ocean the last Hope

i thought I recognized his style playing the game

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Not sure if it was mentioned here or not, DirectSong -- the label of the Soule brothers -- will release Jeremy Soule's soundtrack to The Elder Scrolls V: Skyrim in a four-disc physical CD set for $30, to be shipped next week. All orders placed before 12/23 will be autographed by him.

This is certainly tempting. I have been getting goosebumps from the main theme since January when I first heard it, and recognized that the main themes to Morrowind, Oblivion, and now Skyrim are all the same, which makes the rest of their soundtracks quite listenable and enjoyable, at least to me.

However, I may want to see if i can extract the music files from a folder in the PC installation of the game before I commit myself to buying a soundtrack that costs half as much as the game itself.

http://www.directson...?productid=2240

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