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karelm

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  1. Love
    karelm reacted to Steve in Concertgebouw Orchestra finally plays Williams   
    It finally happened this year:
     
    3 Star Wars pieces 
     
    Adventures on earth
     
  2. Like
    karelm reacted to superultramegaa in The Composer's Thread   
    That was great stuff! Loved the incorporations of "Far Horizons" and "Awake"! Had more dissonance than I was expecting, but I think that makes the diatonic parts all the more satisfying. 
     
    I actually got some minor notoriety off an Elder Scrolls track I made a year and a half ago, as it's since been turned into a mod for Skyrim: Special Edition. Mind you it only has a few thousand views but it's something! It's a bit amateurish in some aspects. I didn't really know how to mix and use expression/modulation and I often used chords for the bass line, but I still enjoy the sound of it overall. 
     
  3. Like
    karelm reacted to luKe17879 in The Composer's Thread   
    For Skyrim/Elder Scrolls fans here - Finally got around to actually playing through Skyrim (a decade late!) and loved it so much. Here is a sinfonietta and/or small set of tone poems with some familiar bits of Soule's material throughout. Hope you enjoy, it was very fun to write and record.
     
    https://lukenemitz.bandcamp.com/album/the-province-of-skyrim
  4. Thanks
    karelm reacted to D_nev in The Composer's Thread   
    Awesome! It is a great mock-up and piece! I haven't used any of the Berlin stuff myself though I know they are great! I use mostly Cinematic Studio Series stuff which AMAZING if you haven't tried it! 
     
    The brass sounds amazing too, very powerful indeed. 
     
    I am assuming you wrote in a notation software then mocked up in a DAW? 
  5. Like
    karelm got a reaction from Manakin Skywalker in The Composer's Thread   
    This is probably the darkest work I've composed.  Loudness warning!  This is from the final minutes of a 25 minute orchestral work that was just bleak throughout, I guess I was working through some inner demons.  Scored for large orchestra and organ.  I composed it in 2011, revised it in 2015 and again in 2022 (just now), greatly expanding on it.  Hopefully I'm done with it.  
     
    A Vision from the Waters (end) - Clyp
     

  6. Like
    karelm reacted to Counterparts in The Orchestral Sample Library Thread   
    New LABS:
     
     
  7. Like
    karelm got a reaction from Holko in Krull in full score   
    Yes, and I own them too.  What I'm referring to is on some cues, the horns are close mic'ed with lots of reverb added which does not make them sound far but close with a long reverb tail.  We know the mic is a spot mic because there is such little blead from the other instruments as you'd get in decca tree where you would use spot mic to enhance, change volume somewhat, isolate or fill in some missing colors.  I don't know why this is done on some cues and not others.  For example, in the attached excerpt, the horns sound quite isolated.  After a two second pause, I repeat only the left channel and you don't hear the horns at all (you can hear them, but they are barely heard, again showing this is more spot mic bleed then a room mic setup like the decca tree).  So, horns are purely coming from the left and isolated, similarly the trombones are isolated but right.  The effect is you are getting an unnatural "spot mic" sound with reverb and tight pans rather than a symphonic sound.  It's possible this was done for practical reasons like this from a pickup take or maybe even recorded differently and was an edit using the best available source, but it would be better to use more room sound if it were available and a hint of spot rather than only spot as is heard here.  
     
    If interested, I've attached a comparison from one of my works of the same passage from three perspectives.  The first is spot mic only on the brass.  So though the rest of the orchestra can't be heard, it's in there through mic blead only but you get a sense for what the horns sound like with close mic only...this is what we're getting in the Krull passage.  After a two second pause, there is a tree only...this is what is heard right in the room with no spot mic.  A much fuller, richer sound in the brass because the sound is more idiomatic.  The third example is the combination of the two and the best overall version.  You get the warmth and natural reverb of the room plus filling in some details from the spots but most of the heavy lifting is done from the room mic (the tree).
     
    Sound 2.mp3
    Compare.mp3
  8. Like
    karelm got a reaction from WampaRat in Kevin Costner’s new epic western “Horizon” (2023)   
    This is fantastic news!  Dances is a masterpiece.  I love passion project films.  Like Martin Scorsese's "Silence", such a fantastic film.  Plus these guys have a great sense of pacing and the use of music.  I love the JNH suggestion.
  9. Like
    karelm got a reaction from Muad'Dib in RIP Ken Wannberg (1930-2022)   
    Music editing is a different role than mixing.  Sometimes it is the same person who does the mix and the edit, but in big budget films, you'll get specialists.  Basically, editing will take the best moments from different takes and make them sound great and seamless.  They will be "edited" together in to a cohesive whole.  The mixer will adjust the levels of all the various mics mix together to make the edit sound even better.  In professional editing software, you can edit all the mics without mixing them together.  This is different from mastering.  Mastering is making the mix work great in its final distributed form which can be headphones, high fidelity speakers, theaters, etc.  For instance, a great mix might sound great in a theater but not be that great on headphones.  The mastering will be more concerned with a general mix sounding great across various deviances.  So, making it more CD/iPhone friendly is a mastering job, not mixers.  A mixer will take 48 microphones to produce a greater final product, but it still needs mastering to work best on lo-fi headphones, car speakers, high-fidelity too.  These are three separate talents.  In high buget projects, you'll get experts in each of those.  In film production, think about film editor, color correction, and developer.  Very different roles.  The editor will slice the various scenes and cuts to make a smooth and cohesive experience (music editor).  The color corrector won't really have anything to do with the edit but will take the final edit and add a color that supports the story (the mixer).  The film developer will get the movie ready for distribution across various formats like theaters, tv, computers, iPhone (mastering).  Ideally, you have specialists in these roles but in lower budget projects, the composer might have to fill in these roles as best they can.
  10. Like
    karelm reacted to TownerFan in RIP Ken Wannberg (1930-2022)   
    Music editing isn’t just actual cutting the best takes for the final mix. The music editor - at least in the traditional sense - is the composer’s right-hand person from the get-go, sitting down with composer and director/producer during the spotting session, taking notes of the director’s requests, temp track suggestions and anything that might have an impact on the actual composing; then he takes all the precise timings for how and when music starts and ends, making sure that the music will match the editing; he is the liaison between the music team and the editorial team, as he has constant communication with the film’s editors, keeping the composer updated with all the editorial changes that the film might have during the composing phase (that is what is a nightmare in these days, as movies keep changing until the last minute) and get down the locked cut to the composer; then he oversees and prepares the sync track (streamers & punches and click track) for the score’s recording, making sure the sync is always correct. And he sits down in the booth, checking everything is going smoothly, so he has to know how to read music and speak in musical terms. After the recording is in the can, he sits down with the composer selecting the best takes and assemble the final version to be ready for the mix, where he is usually the composer’s spokesperson. He also has to conform the music edits to any changes the cut might have after the recording.
     
    Back in the day, it was really a job involving a lot of tech work being done on analog machines like moviolas and the likes, preparing everything for the recording really manually. Today everything is digital and lots of preparation work is done on music softwares precisely built for this purpose.
     
    It’s an absolutely crucial role in the overall process and it’s usually down to a very personal relationship with the composer, as Wannberg had with JW.
  11. Like
    karelm got a reaction from Holko in RIP Ken Wannberg (1930-2022)   
    Music editing is a different role than mixing.  Sometimes it is the same person who does the mix and the edit, but in big budget films, you'll get specialists.  Basically, editing will take the best moments from different takes and make them sound great and seamless.  They will be "edited" together in to a cohesive whole.  The mixer will adjust the levels of all the various mics mix together to make the edit sound even better.  In professional editing software, you can edit all the mics without mixing them together.  This is different from mastering.  Mastering is making the mix work great in its final distributed form which can be headphones, high fidelity speakers, theaters, etc.  For instance, a great mix might sound great in a theater but not be that great on headphones.  The mastering will be more concerned with a general mix sounding great across various deviances.  So, making it more CD/iPhone friendly is a mastering job, not mixers.  A mixer will take 48 microphones to produce a greater final product, but it still needs mastering to work best on lo-fi headphones, car speakers, high-fidelity too.  These are three separate talents.  In high buget projects, you'll get experts in each of those.  In film production, think about film editor, color correction, and developer.  Very different roles.  The editor will slice the various scenes and cuts to make a smooth and cohesive experience (music editor).  The color corrector won't really have anything to do with the edit but will take the final edit and add a color that supports the story (the mixer).  The film developer will get the movie ready for distribution across various formats like theaters, tv, computers, iPhone (mastering).  Ideally, you have specialists in these roles but in lower budget projects, the composer might have to fill in these roles as best they can.
  12. Like
    karelm got a reaction from Brando in A re-evaluation and appreciation for Crystal Skull’s score   
    I was lucky enough to do some proof reading of the orchestration of the score.  So saw it before I realized the film was meh.  The score is amazing and I was working with titans.  Conrad Pope's orchestrations and comparing it to JW's detailed sketches.  Incredible detail and precision from both of them that left my mouth watering of what the film would actually be about.  The score was great and the film just didn't reach up to the standards of its predecessors but one must realize Lucas/Spielberg/Ford set very high expectations.   It's better than almost any other action/adventure film but doesn't achieve the level expected given the cumulative talent.
    IJ-score5.bmp
  13. Like
    karelm got a reaction from Brando in RIP Ken Wannberg (1930-2022)   
    Music editing is a different role than mixing.  Sometimes it is the same person who does the mix and the edit, but in big budget films, you'll get specialists.  Basically, editing will take the best moments from different takes and make them sound great and seamless.  They will be "edited" together in to a cohesive whole.  The mixer will adjust the levels of all the various mics mix together to make the edit sound even better.  In professional editing software, you can edit all the mics without mixing them together.  This is different from mastering.  Mastering is making the mix work great in its final distributed form which can be headphones, high fidelity speakers, theaters, etc.  For instance, a great mix might sound great in a theater but not be that great on headphones.  The mastering will be more concerned with a general mix sounding great across various deviances.  So, making it more CD/iPhone friendly is a mastering job, not mixers.  A mixer will take 48 microphones to produce a greater final product, but it still needs mastering to work best on lo-fi headphones, car speakers, high-fidelity too.  These are three separate talents.  In high buget projects, you'll get experts in each of those.  In film production, think about film editor, color correction, and developer.  Very different roles.  The editor will slice the various scenes and cuts to make a smooth and cohesive experience (music editor).  The color corrector won't really have anything to do with the edit but will take the final edit and add a color that supports the story (the mixer).  The film developer will get the movie ready for distribution across various formats like theaters, tv, computers, iPhone (mastering).  Ideally, you have specialists in these roles but in lower budget projects, the composer might have to fill in these roles as best they can.
  14. Like
    karelm got a reaction from Marian Schedenig in RIP Ken Wannberg (1930-2022)   
    Music editing is a different role than mixing.  Sometimes it is the same person who does the mix and the edit, but in big budget films, you'll get specialists.  Basically, editing will take the best moments from different takes and make them sound great and seamless.  They will be "edited" together in to a cohesive whole.  The mixer will adjust the levels of all the various mics mix together to make the edit sound even better.  In professional editing software, you can edit all the mics without mixing them together.  This is different from mastering.  Mastering is making the mix work great in its final distributed form which can be headphones, high fidelity speakers, theaters, etc.  For instance, a great mix might sound great in a theater but not be that great on headphones.  The mastering will be more concerned with a general mix sounding great across various deviances.  So, making it more CD/iPhone friendly is a mastering job, not mixers.  A mixer will take 48 microphones to produce a greater final product, but it still needs mastering to work best on lo-fi headphones, car speakers, high-fidelity too.  These are three separate talents.  In high buget projects, you'll get experts in each of those.  In film production, think about film editor, color correction, and developer.  Very different roles.  The editor will slice the various scenes and cuts to make a smooth and cohesive experience (music editor).  The color corrector won't really have anything to do with the edit but will take the final edit and add a color that supports the story (the mixer).  The film developer will get the movie ready for distribution across various formats like theaters, tv, computers, iPhone (mastering).  Ideally, you have specialists in these roles but in lower budget projects, the composer might have to fill in these roles as best they can.
  15. Really Sad
    karelm got a reaction from SilverTrumpet in Video Game Music   
    Some of you might enjoy seeing some footage from Star Wars 1313, the cancelled game that was long in development when it was cancelled after the sale to Disney.  I was part of the music team.  
     
    From dot esports: 
    "Star Wars: 1313 was an unreleased title that looked like it could’ve been one of the best Star Wars games of all time. An E3 trailer in 2013 gave fans their first look at the title, showing two characters descending to level 1313 beneath Coruscant and fighting off an enemy ship. The gameplay included cover-based combat, a short hand-to-hand segment, and a parkour section on the outside of a burning ship. The game was still early in development, but it looked incredible. 
     
    The game was canceled when Disney purchased Lucasfilm and shut down the video game section of the business, LucasArts, in 2013. Fans everywhere were disappointed that they’d never experience the exciting game. New footage showing Boba Fett in action in 1313 has reignited the pain for some players, salting the wound almost 10 years later. 
     
    It’s unlikely 1313 will ever come to fruition at this point and fans will be stuck wondering what could’ve been."
  16. Like
    karelm reacted to Tom Guernsey in Star Trek: The Motion Picture - Director’s Cut 4K Restoration (supervised by Mike Matessino)   
    Looks amazing indeed... here's hoping it one day gets a live to picture performance of Jerry's stupendous score, if any Star Trek movie would work that way, this is it. Especially with the picture looking amazing.
  17. Really Sad
    karelm got a reaction from Manakin Skywalker in Video Game Music   
    Some of you might enjoy seeing some footage from Star Wars 1313, the cancelled game that was long in development when it was cancelled after the sale to Disney.  I was part of the music team.  
     
    From dot esports: 
    "Star Wars: 1313 was an unreleased title that looked like it could’ve been one of the best Star Wars games of all time. An E3 trailer in 2013 gave fans their first look at the title, showing two characters descending to level 1313 beneath Coruscant and fighting off an enemy ship. The gameplay included cover-based combat, a short hand-to-hand segment, and a parkour section on the outside of a burning ship. The game was still early in development, but it looked incredible. 
     
    The game was canceled when Disney purchased Lucasfilm and shut down the video game section of the business, LucasArts, in 2013. Fans everywhere were disappointed that they’d never experience the exciting game. New footage showing Boba Fett in action in 1313 has reignited the pain for some players, salting the wound almost 10 years later. 
     
    It’s unlikely 1313 will ever come to fruition at this point and fans will be stuck wondering what could’ve been."
  18. Really Sad
    karelm got a reaction from Edmilson in Video Game Music   
    Some of you might enjoy seeing some footage from Star Wars 1313, the cancelled game that was long in development when it was cancelled after the sale to Disney.  I was part of the music team.  
     
    From dot esports: 
    "Star Wars: 1313 was an unreleased title that looked like it could’ve been one of the best Star Wars games of all time. An E3 trailer in 2013 gave fans their first look at the title, showing two characters descending to level 1313 beneath Coruscant and fighting off an enemy ship. The gameplay included cover-based combat, a short hand-to-hand segment, and a parkour section on the outside of a burning ship. The game was still early in development, but it looked incredible. 
     
    The game was canceled when Disney purchased Lucasfilm and shut down the video game section of the business, LucasArts, in 2013. Fans everywhere were disappointed that they’d never experience the exciting game. New footage showing Boba Fett in action in 1313 has reignited the pain for some players, salting the wound almost 10 years later. 
     
    It’s unlikely 1313 will ever come to fruition at this point and fans will be stuck wondering what could’ve been."
  19. Really Sad
    karelm got a reaction from Holko in Video Game Music   
    Some of you might enjoy seeing some footage from Star Wars 1313, the cancelled game that was long in development when it was cancelled after the sale to Disney.  I was part of the music team.  
     
    From dot esports: 
    "Star Wars: 1313 was an unreleased title that looked like it could’ve been one of the best Star Wars games of all time. An E3 trailer in 2013 gave fans their first look at the title, showing two characters descending to level 1313 beneath Coruscant and fighting off an enemy ship. The gameplay included cover-based combat, a short hand-to-hand segment, and a parkour section on the outside of a burning ship. The game was still early in development, but it looked incredible. 
     
    The game was canceled when Disney purchased Lucasfilm and shut down the video game section of the business, LucasArts, in 2013. Fans everywhere were disappointed that they’d never experience the exciting game. New footage showing Boba Fett in action in 1313 has reignited the pain for some players, salting the wound almost 10 years later. 
     
    It’s unlikely 1313 will ever come to fruition at this point and fans will be stuck wondering what could’ve been."
  20. Like
    karelm got a reaction from superultramegaa in The Composer's Thread   
    This is probably the darkest work I've composed.  Loudness warning!  This is from the final minutes of a 25 minute orchestral work that was just bleak throughout, I guess I was working through some inner demons.  Scored for large orchestra and organ.  I composed it in 2011, revised it in 2015 and again in 2022 (just now), greatly expanding on it.  Hopefully I'm done with it.  
     
    A Vision from the Waters (end) - Clyp
     

  21. Thanks
    karelm reacted to D_nev in The Composer's Thread   
    Damn that build in the middle is freaking insane dude, well done! Captivating Picc. solo after as well. really really digging this piece! Is this NotePerformer?
     
    I wanna hear the rest of this! I love how it walks the line between filmic sounding and concert music, much like Williams does in his own concert music! Would love to hear the rest sometime:)
     
    Really colorful orchestration as well! 
  22. Thanks
    karelm got a reaction from Positivatee in What is the last Television series you watched?   
    Futurama is fantastic.  Great sci-fi, funny, excellent characters.
  23. Like
    karelm got a reaction from Edmilson in What is the last Television series you watched?   
    Futurama is fantastic.  Great sci-fi, funny, excellent characters.
  24. Like
    karelm reacted to Positivatee in What is the last Television series you watched?   
    I started out generally liking TBBT. Penny is hot, the pals do fun stuff, looks like a good time. 
     
    But the show wore out its welcome and basically uses nerd culture to tell unfunny jokes and be mean to each other. 
     
    I watched Jay's vid and my mouth didn't even quiver. 
     
    This explains it very well. And makes me just want to binge Futurama instead. 
     
     
  25. Like
    karelm got a reaction from Jay in What do you consider to be Williams “darkest” score?   
    I think WotW.  The only thing I wish it had was a Barry's Abduction sort of cue because it sort of reminds me of the first half of CEOTTK without the second half but never delving as dark and demented as Barry's Abduction.   Which comes back to why CE is his greatest single score range wise.  Seriously, what other score has the expressive and stylistic range in a single score by ANY composer?  It is like a 14 hour Wagner opera in 70 minutes.  Though other scores might have greater or more memorable melodies or particular emotions (sense of joy), where else do you get this range from mystery, fear, darkness, dreaminess, different type of mystery, awe and wonder in a single score from anyone ever?  
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